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require_relative '../spec_helper'
require_relative '../fixtures/classes'
platform_is_not :windows do
describe "UNIXServer#accept" do
before :each do
@path = SocketSpecs.socket_path
@server = UNIXServer.open(@path)
end
after :each do
@server.close if @server
SocketSpecs.rm_socket @path
end
it "accepts what is written by the client" do
client = UNIXSocket.open(@path)
client.send('hello', 0)
sock = @server.accept
begin
data, info = sock.recvfrom(5)
data.should == 'hello'
info.should_not be_empty
ensure
sock.close
client.close
end
end
it "can be interrupted by Thread#kill" do
t = Thread.new {
@server.accept
}
Thread.pass while t.status and t.status != "sleep"
# kill thread, ensure it dies in a reasonable amount of time
t.kill
a = 0
while t.alive? and a < 5000
sleep 0.001
a += 1
end
a.should < 5000
end
it "can be interrupted by Thread#raise" do
t = Thread.new {
-> {
@server.accept
}.should raise_error(Exception, "interrupted")
}
Thread.pass while t.status and t.status != "sleep"
t.raise Exception, "interrupted"
t.join
end
end
end
with_feature :unix_socket do
describe 'UNIXServer#accept' do
before do
@path = SocketSpecs.socket_path
@server = UNIXServer.new(@path)
end
after do
@server.close
rm_r(@path)
end
describe 'without a client' do
it 'blocks the calling thread' do
-> { @server.accept }.should block_caller
end
end
describe 'with a client' do
before do
@client = UNIXSocket.new(@path)
end
after do
@client.close
@socket.close if @socket
end
describe 'without any data' do
it 'returns a UNIXSocket' do
@socket = @server.accept
@socket.should be_an_instance_of(UNIXSocket)
end
end
describe 'with data available' do
before do
@client.write('hello')
end
it 'returns a UNIXSocket' do
@socket = @server.accept
@socket.should be_an_instance_of(UNIXSocket)
end
describe 'the returned UNIXSocket' do
it 'can read the data written' do
@socket = @server.accept
@socket.recv(5).should == 'hello'
end
end
end
end
end
end
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