summaryrefslogtreecommitdiff
path: root/lib/reline/windows.rb
blob: 73653b2de2cd009dc4139bdaf7170f6fe4710100 (plain)
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
169
170
171
172
173
174
175
176
177
178
179
180
181
182
183
184
185
186
187
188
189
190
191
192
193
194
195
196
197
198
199
200
201
202
203
204
205
206
207
208
209
210
211
212
213
214
215
216
217
218
219
220
221
222
223
224
225
226
227
228
229
230
231
232
233
234
235
236
237
238
239
240
241
242
243
244
245
246
247
248
249
250
251
252
253
254
255
256
257
258
259
260
261
262
263
264
265
266
267
268
269
270
271
272
273
274
275
276
277
278
279
280
281
282
283
284
285
286
287
288
289
290
291
292
293
294
295
296
297
298
299
300
301
302
303
304
305
306
307
308
309
310
311
312
313
314
315
316
317
318
319
320
321
322
323
324
325
326
327
328
329
330
331
332
333
334
335
336
337
338
339
340
341
342
343
344
345
346
347
348
349
350
351
352
353
354
355
356
357
358
359
360
361
362
363
364
365
366
367
368
369
370
371
372
373
374
375
376
377
378
379
380
381
382
383
384
385
386
387
388
389
390
391
392
393
394
395
396
397
398
399
400
401
402
403
404
405
406
407
408
409
410
411
412
413
414
415
416
417
418
419
420
421
422
423
424
425
426
427
428
429
430
431
432
433
434
435
require 'fiddle/import'

class Reline::Windows
  def self.encoding
    Encoding::UTF_8
  end

  def self.win?
    true
  end

  def self.win_legacy_console?
    @@legacy_console
  end

  def self.set_default_key_bindings(config)
    {
      [224, 72] => :ed_prev_history, # ↑
      [224, 80] => :ed_next_history, # ↓
      [224, 77] => :ed_next_char,    # →
      [224, 75] => :ed_prev_char,    # ←
      [224, 83] => :key_delete,      # Del
      [224, 71] => :ed_move_to_beg,  # Home
      [224, 79] => :ed_move_to_end,  # End
      [  0, 41] => :ed_unassigned,   # input method on/off
      [  0, 72] => :ed_prev_history, # ↑
      [  0, 80] => :ed_next_history, # ↓
      [  0, 77] => :ed_next_char,    # →
      [  0, 75] => :ed_prev_char,    # ←
      [  0, 83] => :key_delete,      # Del
      [  0, 71] => :ed_move_to_beg,  # Home
      [  0, 79] => :ed_move_to_end   # End
    }.each_pair do |key, func|
      config.add_default_key_binding_by_keymap(:emacs, key, func)
      config.add_default_key_binding_by_keymap(:vi_insert, key, func)
      config.add_default_key_binding_by_keymap(:vi_command, key, func)
    end

    {
      [27, 32] => :em_set_mark,             # M-<space>
      [24, 24] => :em_exchange_mark,        # C-x C-x
    }.each_pair do |key, func|
      config.add_default_key_binding_by_keymap(:emacs, key, func)
    end

    # Emulate ANSI key sequence.
    {
      [27, 91, 90] => :completion_journey_up, # S-Tab
    }.each_pair do |key, func|
      config.add_default_key_binding_by_keymap(:emacs, key, func)
      config.add_default_key_binding_by_keymap(:vi_insert, key, func)
    end
  end

  if defined? JRUBY_VERSION
    require 'win32api'
  else
    class Win32API
      DLL = {}
      TYPEMAP = {"0" => Fiddle::TYPE_VOID, "S" => Fiddle::TYPE_VOIDP, "I" => Fiddle::TYPE_LONG}
      POINTER_TYPE = Fiddle::SIZEOF_VOIDP == Fiddle::SIZEOF_LONG_LONG ? 'q*' : 'l!*'

      WIN32_TYPES = "VPpNnLlIi"
      DL_TYPES = "0SSI"

      def initialize(dllname, func, import, export = "0", calltype = :stdcall)
        @proto = [import].join.tr(WIN32_TYPES, DL_TYPES).sub(/^(.)0*$/, '\1')
        import = @proto.chars.map {|win_type| TYPEMAP[win_type.tr(WIN32_TYPES, DL_TYPES)]}
        export = TYPEMAP[export.tr(WIN32_TYPES, DL_TYPES)]
        calltype = Fiddle::Importer.const_get(:CALL_TYPE_TO_ABI)[calltype]

        handle = DLL[dllname] ||=
                 begin
                   Fiddle.dlopen(dllname)
                 rescue Fiddle::DLError
                   raise unless File.extname(dllname).empty?
                   Fiddle.dlopen(dllname + ".dll")
                 end

        @func = Fiddle::Function.new(handle[func], import, export, calltype)
      rescue Fiddle::DLError => e
        raise LoadError, e.message, e.backtrace
      end

      def call(*args)
        import = @proto.split("")
        args.each_with_index do |x, i|
          args[i], = [x == 0 ? nil : x].pack("p").unpack(POINTER_TYPE) if import[i] == "S"
          args[i], = [x].pack("I").unpack("i") if import[i] == "I"
        end
        ret, = @func.call(*args)
        return ret || 0
      end
    end
  end

  VK_RETURN = 0x0D
  VK_MENU = 0x12
  VK_LMENU = 0xA4
  VK_CONTROL = 0x11
  VK_SHIFT = 0x10
  VK_DIVIDE = 0x6F

  KEY_EVENT = 0x01
  WINDOW_BUFFER_SIZE_EVENT = 0x04

  CAPSLOCK_ON = 0x0080
  ENHANCED_KEY = 0x0100
  LEFT_ALT_PRESSED = 0x0002
  LEFT_CTRL_PRESSED = 0x0008
  NUMLOCK_ON = 0x0020
  RIGHT_ALT_PRESSED = 0x0001
  RIGHT_CTRL_PRESSED = 0x0004
  SCROLLLOCK_ON = 0x0040
  SHIFT_PRESSED = 0x0010

  VK_TAB = 0x09
  VK_END = 0x23
  VK_HOME = 0x24
  VK_LEFT = 0x25
  VK_UP = 0x26
  VK_RIGHT = 0x27
  VK_DOWN = 0x28
  VK_DELETE = 0x2E

  STD_INPUT_HANDLE = -10
  STD_OUTPUT_HANDLE = -11
  FILE_TYPE_PIPE = 0x0003
  FILE_NAME_INFO = 2
  @@getwch = Win32API.new('msvcrt', '_getwch', [], 'I')
  @@kbhit = Win32API.new('msvcrt', '_kbhit', [], 'I')
  @@GetKeyState = Win32API.new('user32', 'GetKeyState', ['L'], 'L')
  @@GetConsoleScreenBufferInfo = Win32API.new('kernel32', 'GetConsoleScreenBufferInfo', ['L', 'P'], 'L')
  @@SetConsoleCursorPosition = Win32API.new('kernel32', 'SetConsoleCursorPosition', ['L', 'L'], 'L')
  @@GetStdHandle = Win32API.new('kernel32', 'GetStdHandle', ['L'], 'L')
  @@FillConsoleOutputCharacter = Win32API.new('kernel32', 'FillConsoleOutputCharacter', ['L', 'L', 'L', 'L', 'P'], 'L')
  @@ScrollConsoleScreenBuffer = Win32API.new('kernel32', 'ScrollConsoleScreenBuffer', ['L', 'P', 'P', 'L', 'P'], 'L')
  @@hConsoleHandle = @@GetStdHandle.call(STD_OUTPUT_HANDLE)
  @@hConsoleInputHandle = @@GetStdHandle.call(STD_INPUT_HANDLE)
  @@GetNumberOfConsoleInputEvents = Win32API.new('kernel32', 'GetNumberOfConsoleInputEvents', ['L', 'P'], 'L')
  @@ReadConsoleInputW = Win32API.new('kernel32', 'ReadConsoleInputW', ['L', 'P', 'L', 'P'], 'L')
  @@GetFileType = Win32API.new('kernel32', 'GetFileType', ['L'], 'L')
  @@GetFileInformationByHandleEx = Win32API.new('kernel32', 'GetFileInformationByHandleEx', ['L', 'I', 'P', 'L'], 'I')
  @@FillConsoleOutputAttribute = Win32API.new('kernel32', 'FillConsoleOutputAttribute', ['L', 'L', 'L', 'L', 'P'], 'L')
  @@SetConsoleCursorInfo = Win32API.new('kernel32', 'SetConsoleCursorInfo', ['L', 'P'], 'L')

  @@GetConsoleMode = Win32API.new('kernel32', 'GetConsoleMode', ['L', 'P'], 'L')
  @@SetConsoleMode = Win32API.new('kernel32', 'SetConsoleMode', ['L', 'L'], 'L')
  @@WaitForSingleObject = Win32API.new('kernel32', 'WaitForSingleObject', ['L', 'L'], 'L')
  ENABLE_VIRTUAL_TERMINAL_PROCESSING = 4

  private_class_method def self.getconsolemode
    mode = "\000\000\000\000"
    @@GetConsoleMode.call(@@hConsoleHandle, mode)
    mode.unpack1('L')
  end

  private_class_method def self.setconsolemode(mode)
    @@SetConsoleMode.call(@@hConsoleHandle, mode)
  end

  @@legacy_console = (getconsolemode() & ENABLE_VIRTUAL_TERMINAL_PROCESSING == 0)
  #if @@legacy_console
  #  setconsolemode(getconsolemode() | ENABLE_VIRTUAL_TERMINAL_PROCESSING)
  #  @@legacy_console = (getconsolemode() & ENABLE_VIRTUAL_TERMINAL_PROCESSING == 0)
  #end

  @@input_buf = []
  @@output_buf = []

  def self.msys_tty?(io=@@hConsoleInputHandle)
    # check if fd is a pipe
    if @@GetFileType.call(io) != FILE_TYPE_PIPE
      return false
    end

    bufsize = 1024
    p_buffer = "\0" * bufsize
    res = @@GetFileInformationByHandleEx.call(io, FILE_NAME_INFO, p_buffer, bufsize - 2)
    return false if res == 0

    # get pipe name: p_buffer layout is:
    #   struct _FILE_NAME_INFO {
    #     DWORD FileNameLength;
    #     WCHAR FileName[1];
    #   } FILE_NAME_INFO
    len = p_buffer[0, 4].unpack1("L")
    name = p_buffer[4, len].encode(Encoding::UTF_8, Encoding::UTF_16LE, invalid: :replace)

    # Check if this could be a MSYS2 pty pipe ('\msys-XXXX-ptyN-XX')
    # or a cygwin pty pipe ('\cygwin-XXXX-ptyN-XX')
    name =~ /(msys-|cygwin-).*-pty/ ? true : false
  end

  KEY_MAP = [
    # It's treated as Meta+Enter on Windows.
    [ { control_keys: :CTRL,  virtual_key_code: 0x0D }, "\e\r".bytes ],
    [ { control_keys: :SHIFT, virtual_key_code: 0x0D }, "\e\r".bytes ],

    # It's treated as Meta+Space on Windows.
    [ { control_keys: :CTRL,  char_code: 0x20 }, "\e ".bytes ],

    # Emulate getwch() key sequences.
    [ { control_keys: [], virtual_key_code: VK_UP },     [0, 72] ],
    [ { control_keys: [], virtual_key_code: VK_DOWN },   [0, 80] ],
    [ { control_keys: [], virtual_key_code: VK_RIGHT },  [0, 77] ],
    [ { control_keys: [], virtual_key_code: VK_LEFT },   [0, 75] ],
    [ { control_keys: [], virtual_key_code: VK_DELETE }, [0, 83] ],
    [ { control_keys: [], virtual_key_code: VK_HOME },   [0, 71] ],
    [ { control_keys: [], virtual_key_code: VK_END },    [0, 79] ],

    # Emulate ANSI key sequence.
    [ { control_keys: :SHIFT, virtual_key_code: VK_TAB }, [27, 91, 90] ],
  ]

  def self.process_key_event(repeat_count, virtual_key_code, virtual_scan_code, char_code, control_key_state)

    key = KeyEventRecord.new(virtual_key_code, char_code, control_key_state)

    match = KEY_MAP.find { |args,| key.matches?(**args) }
    unless match.nil?
      @@output_buf.concat(match.last)
      return
    end

    # no char, only control keys
    return if key.char_code == 0 and key.control_keys.any?

    @@output_buf.push("\e".ord) if key.control_keys.include?(:ALT)

    @@output_buf.concat(key.char.bytes)
  end

  def self.check_input_event
    num_of_events = 0.chr * 8
    while @@output_buf.empty?
      Reline.core.line_editor.resize
      next if @@WaitForSingleObject.(@@hConsoleInputHandle, 100) != 0 # max 0.1 sec
      next if @@GetNumberOfConsoleInputEvents.(@@hConsoleInputHandle, num_of_events) == 0 or num_of_events.unpack1('L') == 0
      input_record = 0.chr * 18
      read_event = 0.chr * 4
      if @@ReadConsoleInputW.(@@hConsoleInputHandle, input_record, 1, read_event) != 0
        event = input_record[0, 2].unpack1('s*')
        case event
        when WINDOW_BUFFER_SIZE_EVENT
          @@winch_handler.()
        when KEY_EVENT
          key_down = input_record[4, 4].unpack1('l*')
          repeat_count = input_record[8, 2].unpack1('s*')
          virtual_key_code = input_record[10, 2].unpack1('s*')
          virtual_scan_code = input_record[12, 2].unpack1('s*')
          char_code = input_record[14, 2].unpack1('S*')
          control_key_state = input_record[16, 2].unpack1('S*')
          is_key_down = key_down.zero? ? false : true
          if is_key_down
            process_key_event(repeat_count, virtual_key_code, virtual_scan_code, char_code, control_key_state)
          end
        end
      end
    end
  end

  def self.getc
    check_input_event
    @@output_buf.shift
  end

  def self.ungetc(c)
    @@output_buf.unshift(c)
  end

  def self.in_pasting?
    not self.empty_buffer?
  end

  def self.empty_buffer?
    if not @@input_buf.empty?
      false
    elsif @@kbhit.call == 0
      true
    else
      false
    end
  end

  def self.get_console_screen_buffer_info
    csbi = 0.chr * 22
    return if @@GetConsoleScreenBufferInfo.call(@@hConsoleHandle, csbi) == 0
    csbi
  end

  def self.get_screen_size
    unless csbi = get_console_screen_buffer_info
      return [1, 1]
    end
    csbi[0, 4].unpack('SS').reverse
  end

  def self.cursor_pos
    unless csbi = get_console_screen_buffer_info
      return Reline::CursorPos.new(0, 0)
    end
    x = csbi[4, 2].unpack1('s*')
    y = csbi[6, 2].unpack1('s*')
    Reline::CursorPos.new(x, y)
  end

  def self.move_cursor_column(val)
    @@SetConsoleCursorPosition.call(@@hConsoleHandle, cursor_pos.y * 65536 + val)
  end

  def self.move_cursor_up(val)
    if val > 0
      y = cursor_pos.y - val
      y = 0 if y < 0
      @@SetConsoleCursorPosition.call(@@hConsoleHandle, y * 65536 + cursor_pos.x)
    elsif val < 0
      move_cursor_down(-val)
    end
  end

  def self.move_cursor_down(val)
    if val > 0
      return unless csbi = get_console_screen_buffer_info
      screen_height = get_screen_size.first
      y = cursor_pos.y + val
      y = screen_height - 1 if y > (screen_height - 1)
      @@SetConsoleCursorPosition.call(@@hConsoleHandle, (cursor_pos.y + val) * 65536 + cursor_pos.x)
    elsif val < 0
      move_cursor_up(-val)
    end
  end

  def self.erase_after_cursor
    return unless csbi = get_console_screen_buffer_info
    attributes = csbi[8, 2].unpack1('S')
    cursor = csbi[4, 4].unpack1('L')
    written = 0.chr * 4
    @@FillConsoleOutputCharacter.call(@@hConsoleHandle, 0x20, get_screen_size.last - cursor_pos.x, cursor, written)
    @@FillConsoleOutputAttribute.call(@@hConsoleHandle, attributes, get_screen_size.last - cursor_pos.x, cursor, written)
  end

  def self.scroll_down(val)
    return if val.zero?
    screen_height = get_screen_size.first
    val = screen_height - 1 if val > (screen_height - 1)
    scroll_rectangle = [0, val, get_screen_size.last, get_screen_size.first].pack('s4')
    destination_origin = 0 # y * 65536 + x
    fill = [' '.ord, 0].pack('SS')
    @@ScrollConsoleScreenBuffer.call(@@hConsoleHandle, scroll_rectangle, nil, destination_origin, fill)
  end

  def self.clear_screen
    return unless csbi = get_console_screen_buffer_info
    buffer_width = csbi[0, 2].unpack1('S')
    attributes = csbi[8, 2].unpack1('S')
    _window_left, window_top, _window_right, window_bottom = *csbi[10,8].unpack('S*')
    fill_length = buffer_width * (window_bottom - window_top + 1)
    screen_topleft = window_top * 65536
    written = 0.chr * 4
    @@FillConsoleOutputCharacter.call(@@hConsoleHandle, 0x20, fill_length, screen_topleft, written)
    @@FillConsoleOutputAttribute.call(@@hConsoleHandle, attributes, fill_length, screen_topleft, written)
    @@SetConsoleCursorPosition.call(@@hConsoleHandle, screen_topleft)
  end

  def self.set_screen_size(rows, columns)
    raise NotImplementedError
  end

  def self.hide_cursor
    size = 100
    visible = 0 # 0 means false
    cursor_info = [size, visible].pack('Li')
    @@SetConsoleCursorInfo.call(@@hConsoleHandle, cursor_info)
  end

  def self.show_cursor
    size = 100
    visible = 1 # 1 means true
    cursor_info = [size, visible].pack('Li')
    @@SetConsoleCursorInfo.call(@@hConsoleHandle, cursor_info)
  end

  def self.set_winch_handler(&handler)
    @@winch_handler = handler
  end

  def self.prep
    # do nothing
    nil
  end

  def self.deprep(otio)
    # do nothing
  end

  class KeyEventRecord

    attr_reader :virtual_key_code, :char_code, :control_key_state, :control_keys

    def initialize(virtual_key_code, char_code, control_key_state)
      @virtual_key_code = virtual_key_code
      @char_code = char_code
      @control_key_state = control_key_state
      @enhanced = control_key_state & ENHANCED_KEY != 0

      (@control_keys = []).tap do |control_keys|
        # symbols must be sorted to make comparison is easier later on
        control_keys << :ALT   if control_key_state & (LEFT_ALT_PRESSED | RIGHT_ALT_PRESSED) != 0
        control_keys << :CTRL  if control_key_state & (LEFT_CTRL_PRESSED | RIGHT_CTRL_PRESSED) != 0
        control_keys << :SHIFT if control_key_state & SHIFT_PRESSED != 0
      end.freeze
    end

    def char
      @char_code.chr(Encoding::UTF_8)
    end

    def enhanced?
      @enhanced
    end

    # Verifies if the arguments match with this key event.
    # Nil arguments are ignored, but at least one must be passed as non-nil.
    # To verify that no control keys were pressed, pass an empty array: `control_keys: []`.
    def matches?(control_keys: nil, virtual_key_code: nil, char_code: nil)
      raise ArgumentError, 'No argument was passed to match key event' if control_keys.nil? && virtual_key_code.nil? && char_code.nil?

      (control_keys.nil? || [*control_keys].sort == @control_keys) &&
      (virtual_key_code.nil? || @virtual_key_code == virtual_key_code) &&
      (char_code.nil? || char_code == @char_code)
    end

  end
end