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-rw-r--r--spec/ruby/library/socket/basicsocket/send_spec.rb229
1 files changed, 182 insertions, 47 deletions
diff --git a/spec/ruby/library/socket/basicsocket/send_spec.rb b/spec/ruby/library/socket/basicsocket/send_spec.rb
index 4df0d04a10..a2c2ee8de9 100644
--- a/spec/ruby/library/socket/basicsocket/send_spec.rb
+++ b/spec/ruby/library/socket/basicsocket/send_spec.rb
@@ -1,5 +1,5 @@
-require File.expand_path('../../../../spec_helper', __FILE__)
-require File.expand_path('../../fixtures/classes', __FILE__)
+require_relative '../spec_helper'
+require_relative '../fixtures/classes'
describe "BasicSocket#send" do
before :each do
@@ -9,36 +9,36 @@ describe "BasicSocket#send" do
end
after :each do
- @server.closed?.should be_false
- @socket.closed?.should be_false
+ @server.closed?.should == false
+ @socket.closed?.should == false
@server.close
@socket.close
end
- it "sends a message to another socket and returns the number of bytes sent" do
- data = ""
- t = Thread.new do
- client = @server.accept
- loop do
- got = client.recv(5)
- break if got.empty?
- data << got
- end
- client.close
- end
- Thread.pass while t.status and t.status != "sleep"
- t.status.should_not be_nil
-
- @socket.send('hello', 0).should == 5
- @socket.shutdown(1) # indicate, that we are done sending
- @socket.recv(10)
-
- t.join
- data.should == 'hello'
- end
-
- platform_is_not :solaris, :windows do
+ it "sends a message to another socket and returns the number of bytes sent" do
+ data = +""
+ t = Thread.new do
+ client = @server.accept
+ loop do
+ got = client.recv(5)
+ break if got.nil? || got.empty?
+ data << got
+ end
+ client.close
+ end
+ Thread.pass while t.status and t.status != "sleep"
+ t.status.should_not == nil
+
+ @socket.send('hello', 0).should == 5
+ @socket.shutdown(1) # indicate, that we are done sending
+ @socket.recv(10)
+
+ t.join
+ data.should == 'hello'
+ end
+
+ platform_is_not :windows do
it "accepts flags to specify unusual sending behaviour" do
data = nil
peek_data = nil
@@ -50,7 +50,7 @@ describe "BasicSocket#send" do
client.close
end
Thread.pass while t.status and t.status != "sleep"
- t.status.should_not be_nil
+ t.status.should_not == nil
@socket.send('helloU', Socket::MSG_PEEK | Socket::MSG_OOB).should == 6
@socket.shutdown # indicate, that we are done sending
@@ -62,24 +62,159 @@ describe "BasicSocket#send" do
end
it "accepts a sockaddr as recipient address" do
- data = ""
- t = Thread.new do
- client = @server.accept
- loop do
- got = client.recv(5)
- break if got.empty?
- data << got
- end
- client.close
- end
- Thread.pass while t.status and t.status != "sleep"
- t.status.should_not be_nil
-
- sockaddr = Socket.pack_sockaddr_in(@port, "127.0.0.1")
- @socket.send('hello', 0, sockaddr).should == 5
- @socket.shutdown # indicate, that we are done sending
-
- t.join
- data.should == 'hello'
+ data = +""
+ t = Thread.new do
+ client = @server.accept
+ loop do
+ got = client.recv(5)
+ break if got.nil? || got.empty?
+ data << got
+ end
+ client.close
+ end
+ Thread.pass while t.status and t.status != "sleep"
+ t.status.should_not == nil
+
+ sockaddr = Socket.pack_sockaddr_in(@port, "127.0.0.1")
+ @socket.send('hello', 0, sockaddr).should == 5
+ @socket.shutdown # indicate, that we are done sending
+
+ t.join
+ data.should == 'hello'
+ end
+end
+
+describe 'BasicSocket#send' do
+ SocketSpecs.each_ip_protocol do |family, ip_address|
+ describe 'using a disconnected socket' do
+ before do
+ @client = Socket.new(family, :DGRAM)
+ @server = Socket.new(family, :DGRAM)
+
+ @server.bind(Socket.sockaddr_in(0, ip_address))
+ end
+
+ after do
+ @client.close
+ @server.close
+ end
+
+ describe 'with an object implementing #to_str' do
+ it 'returns the amount of sent bytes' do
+ data = mock('message')
+ data.should_receive(:to_str).and_return('hello')
+ @client.send(data, 0, @server.getsockname).should == 5
+ end
+ end
+
+ describe 'without a destination address' do
+ it "raises #{SocketSpecs.dest_addr_req_error}" do
+ -> { @client.send('hello', 0) }.should.raise(SocketSpecs.dest_addr_req_error)
+ end
+ end
+
+ describe 'with a destination address as a String' do
+ it 'returns the amount of sent bytes' do
+ @client.send('hello', 0, @server.getsockname).should == 5
+ end
+
+ it 'does not persist the connection after writing to the socket' do
+ @client.send('hello', 0, @server.getsockname)
+
+ -> { @client.send('hello', 0) }.should.raise(SocketSpecs.dest_addr_req_error)
+ end
+ end
+
+ describe 'with a destination address as an Addrinfo' do
+ it 'returns the amount of sent bytes' do
+ @client.send('hello', 0, @server.connect_address).should == 5
+ end
+ end
+ end
+
+ describe 'using a connected UDP socket' do
+ before do
+ @client = Socket.new(family, :DGRAM)
+ @server = Socket.new(family, :DGRAM)
+
+ @server.bind(Socket.sockaddr_in(0, ip_address))
+ end
+
+ after do
+ @client.close
+ @server.close
+ end
+
+ describe 'without a destination address argument' do
+ before do
+ @client.connect(@server.getsockname)
+ end
+
+ it 'returns the amount of bytes written' do
+ @client.send('hello', 0).should == 5
+ end
+ end
+
+ describe 'with a destination address argument' do
+ before do
+ @alt_server = Socket.new(family, :DGRAM)
+
+ @alt_server.bind(Socket.sockaddr_in(0, ip_address))
+ end
+
+ after do
+ @alt_server.close
+ end
+
+ it 'sends the message to the given address instead' do
+ @client.send('hello', 0, @alt_server.getsockname).should == 5
+
+ -> { @server.recv(5) }.should block_caller
+
+ @alt_server.recv(5).should == 'hello'
+ end
+
+ it 'does not persist the alternative connection after writing to the socket' do
+ @client.send('hello', 0, @alt_server.getsockname)
+
+ @client.connect(@server.getsockname)
+ @client.send('world', 0)
+
+ @server.recv(5).should == 'world'
+ end
+ end
+ end
+
+ platform_is_not :darwin, :windows do
+ describe 'using a connected TCP socket' do
+ before do
+ @client = Socket.new(family, :STREAM)
+ @server = Socket.new(family, :STREAM)
+
+ @server.bind(Socket.sockaddr_in(0, ip_address))
+ @server.listen(1)
+
+ @client.connect(@server.getsockname)
+ end
+
+ after do
+ @client.close
+ @server.close
+ end
+
+ describe 'using the MSG_OOB flag' do
+ it 'sends an out-of-band message' do
+ socket, _ = @server.accept
+ socket.setsockopt(:SOCKET, :OOBINLINE, true)
+ @client.send('a', Socket::MSG_OOB).should == 1
+ begin
+ socket.recv(10).should == 'a'
+ ensure
+ socket.close
+ end
+ end
+ end
+ end
+ end
end
end