diff options
Diffstat (limited to 'spec/ruby/library/securerandom/random_number_spec.rb')
| -rw-r--r-- | spec/ruby/library/securerandom/random_number_spec.rb | 97 |
1 files changed, 97 insertions, 0 deletions
diff --git a/spec/ruby/library/securerandom/random_number_spec.rb b/spec/ruby/library/securerandom/random_number_spec.rb new file mode 100644 index 0000000000..97cd66f7bc --- /dev/null +++ b/spec/ruby/library/securerandom/random_number_spec.rb @@ -0,0 +1,97 @@ +require_relative '../../spec_helper' +require_relative '../../core/random/shared/rand' + +require 'securerandom' + +describe "SecureRandom.random_number" do + it_behaves_like :random_number, :rand, SecureRandom + it_behaves_like :random_number, :random_number, SecureRandom + + it "generates a random positive number smaller then the positive integer argument" do + (1..64).each do |idx| + num = SecureRandom.random_number(idx) + num.should.is_a?(Integer) + 0.should <= num + num.should < idx + end + end + + it "generates a random (potentially bignum) integer value for bignum argument" do + max = 12345678901234567890 + 11.times do + num = SecureRandom.random_number max + num.should.is_a?(Integer) + 0.should <= num + num.should < max + end + end + + it "generates a random float number between 0.0 and 1.0 if no argument provided" do + 64.times do + num = SecureRandom.random_number + num.should.is_a?(Float) + 0.0.should <= num + num.should < 1.0 + end + end + + it "generates a random value in given (integer) range limits" do + 64.times do + num = SecureRandom.random_number 11...13 + num.should.is_a?(Integer) + 11.should <= num + num.should < 13 + end + end + + it "generates a random value in given big (integer) range limits" do + lower = 12345678901234567890 + upper = 12345678901234567890 + 5 + 32.times do + num = SecureRandom.random_number lower..upper + num.should.is_a?(Integer) + lower.should <= num + num.should <= upper + end + end + + it "generates a random value in given (float) range limits" do + 64.times do + num = SecureRandom.random_number 0.6..0.9 + num.should.is_a?(Float) + 0.6.should <= num + num.should <= 0.9 + end + end + + it "generates a random float number between 0.0 and 1.0 if argument is negative" do + num = SecureRandom.random_number(-10) + num.should.is_a?(Float) + 0.0.should <= num + num.should < 1.0 + end + + it "generates a random float number between 0.0 and 1.0 if argument is negative float" do + num = SecureRandom.random_number(-11.1) + num.should.is_a?(Float) + 0.0.should <= num + num.should < 1.0 + end + + it "generates different float numbers with subsequent invocations" do + # quick and dirty check, but good enough + values = [] + 256.times do + val = SecureRandom.random_number + # make sure the random values are not repeating + values.should_not.include?(val) + values << val + end + end + + it "raises ArgumentError if the argument is non-numeric" do + -> { + SecureRandom.random_number(Object.new) + }.should.raise(ArgumentError) + end +end |
