diff options
Diffstat (limited to 'spec/ruby/core/float/round_spec.rb')
| -rw-r--r-- | spec/ruby/core/float/round_spec.rb | 203 |
1 files changed, 203 insertions, 0 deletions
diff --git a/spec/ruby/core/float/round_spec.rb b/spec/ruby/core/float/round_spec.rb new file mode 100644 index 0000000000..7e8c792051 --- /dev/null +++ b/spec/ruby/core/float/round_spec.rb @@ -0,0 +1,203 @@ +require_relative '../../spec_helper' + +describe "Float#round" do + it "returns the nearest Integer" do + 5.5.round.should == 6 + 0.4.round.should == 0 + 0.6.round.should == 1 + -1.4.round.should == -1 + -2.8.round.should == -3 + 0.0.round.should == 0 + end + + it "returns the nearest Integer for Float near the limit" do + 0.49999999999999994.round.should == 0 + -0.49999999999999994.round.should == 0 + end + + it "raises FloatDomainError for exceptional values" do + -> { (+infinity_value).round }.should raise_error(FloatDomainError) + -> { (-infinity_value).round }.should raise_error(FloatDomainError) + -> { nan_value.round }.should raise_error(FloatDomainError) + end + + it "rounds self to an optionally given precision" do + 5.5.round(0).should eql(6) + 5.7.round(1).should eql(5.7) + 1.2345678.round(2).should == 1.23 + 123456.78.round(-2).should eql(123500) # rounded up + -123456.78.round(-2).should eql(-123500) + 12.345678.round(3.999).should == 12.346 + end + + it "correctly rounds exact floats with a numerous digits in a fraction part" do + 0.8241000000000004.round(10).should == 0.8241 + 0.8241000000000002.round(10).should == 0.8241 + end + + it "returns zero when passed a negative argument with magnitude greater than magnitude of the whole number portion of the Float" do + 0.8346268.round(-1).should eql(0) + end + + it "raises a TypeError when its argument can not be converted to an Integer" do + -> { 1.0.round("4") }.should raise_error(TypeError) + -> { 1.0.round(nil) }.should raise_error(TypeError) + end + + it "raises FloatDomainError for exceptional values when passed a non-positive precision" do + -> { Float::INFINITY.round( 0) }.should raise_error(FloatDomainError) + -> { Float::INFINITY.round(-2) }.should raise_error(FloatDomainError) + -> { (-Float::INFINITY).round( 0) }.should raise_error(FloatDomainError) + -> { (-Float::INFINITY).round(-2) }.should raise_error(FloatDomainError) + end + + it "raises RangeError for NAN when passed a non-positive precision" do + -> { Float::NAN.round(0) }.should raise_error(RangeError) + -> { Float::NAN.round(-2) }.should raise_error(RangeError) + end + + it "returns self for exceptional values when passed a non-negative precision" do + Float::INFINITY.round(2).should == Float::INFINITY + (-Float::INFINITY).round(2).should == -Float::INFINITY + Float::NAN.round(2).should be_nan + end + + # redmine:5227 + it "works for corner cases" do + 42.0.round(308).should eql(42.0) + 1.0e307.round(2).should eql(1.0e307) + end + + # redmine:5271 + it "returns rounded values for big argument" do + 0.42.round(2.0**30).should == 0.42 + end + + it "returns rounded values for not so big argument" do + 0.42.round(2.0**23).should == 0.42 + end + + it "returns big values rounded to nearest" do + +2.5e20.round(-20).should eql( +3 * 10 ** 20 ) + -2.5e20.round(-20).should eql( -3 * 10 ** 20 ) + end + + # redmine #5272 + it "returns rounded values for big values" do + +2.4e20.round(-20).should eql( +2 * 10 ** 20 ) + -2.4e20.round(-20).should eql( -2 * 10 ** 20 ) + +2.5e200.round(-200).should eql( +3 * 10 ** 200 ) + +2.4e200.round(-200).should eql( +2 * 10 ** 200 ) + -2.5e200.round(-200).should eql( -3 * 10 ** 200 ) + -2.4e200.round(-200).should eql( -2 * 10 ** 200 ) + end + + it "returns different rounded values depending on the half option" do + 2.5.round(half: nil).should eql(3) + 2.5.round(half: :up).should eql(3) + 2.5.round(half: :down).should eql(2) + 2.5.round(half: :even).should eql(2) + 3.5.round(half: nil).should eql(4) + 3.5.round(half: :up).should eql(4) + 3.5.round(half: :down).should eql(3) + 3.5.round(half: :even).should eql(4) + (-2.5).round(half: nil).should eql(-3) + (-2.5).round(half: :up).should eql(-3) + (-2.5).round(half: :down).should eql(-2) + (-2.5).round(half: :even).should eql(-2) + end + + it "rounds self to an optionally given precision with a half option" do + 5.55.round(1, half: nil).should eql(5.6) + 5.55.round(1, half: :up).should eql(5.6) + 5.55.round(1, half: :down).should eql(5.5) + 5.55.round(1, half: :even).should eql(5.6) + -5.55.round(1, half: nil).should eql(-5.6) + -5.55.round(1, half: :up).should eql(-5.6) + -5.55.round(1, half: :down).should eql(-5.5) + -5.55.round(1, half: :even).should eql(-5.6) + end + + it "preserves cases where neighbouring floating pointer number increase the decimal places" do + 4.8100000000000005.round(5, half: nil).should eql(4.81) + 4.8100000000000005.round(5, half: :up).should eql(4.81) + 4.8100000000000005.round(5, half: :down).should eql(4.81) + 4.8100000000000005.round(5, half: :even).should eql(4.81) + -4.8100000000000005.round(5, half: nil).should eql(-4.81) + -4.8100000000000005.round(5, half: :up).should eql(-4.81) + -4.8100000000000005.round(5, half: :down).should eql(-4.81) + -4.8100000000000005.round(5, half: :even).should eql(-4.81) + 4.81.round(5, half: nil).should eql(4.81) + 4.81.round(5, half: :up).should eql(4.81) + 4.81.round(5, half: :down).should eql(4.81) + 4.81.round(5, half: :even).should eql(4.81) + -4.81.round(5, half: nil).should eql(-4.81) + -4.81.round(5, half: :up).should eql(-4.81) + -4.81.round(5, half: :down).should eql(-4.81) + -4.81.round(5, half: :even).should eql(-4.81) + 4.809999999999999.round(5, half: nil).should eql(4.81) + 4.809999999999999.round(5, half: :up).should eql(4.81) + 4.809999999999999.round(5, half: :down).should eql(4.81) + 4.809999999999999.round(5, half: :even).should eql(4.81) + -4.809999999999999.round(5, half: nil).should eql(-4.81) + -4.809999999999999.round(5, half: :up).should eql(-4.81) + -4.809999999999999.round(5, half: :down).should eql(-4.81) + -4.809999999999999.round(5, half: :even).should eql(-4.81) + end + + ruby_bug "#19318", ""..."3.3" do + # These numbers are neighbouring floating point numbers round a + # precise value. They test that the rounding modes work correctly + # round that value and precision is not lost which might cause + # incorrect results. + it "does not lose precision during the rounding process" do + 767573.1875850001.round(5, half: nil).should eql(767573.18759) + 767573.1875850001.round(5, half: :up).should eql(767573.18759) + 767573.1875850001.round(5, half: :down).should eql(767573.18759) + 767573.1875850001.round(5, half: :even).should eql(767573.18759) + -767573.1875850001.round(5, half: nil).should eql(-767573.18759) + -767573.1875850001.round(5, half: :up).should eql(-767573.18759) + -767573.1875850001.round(5, half: :down).should eql(-767573.18759) + -767573.1875850001.round(5, half: :even).should eql(-767573.18759) + 767573.187585.round(5, half: nil).should eql(767573.18759) + 767573.187585.round(5, half: :up).should eql(767573.18759) + 767573.187585.round(5, half: :down).should eql(767573.18758) + 767573.187585.round(5, half: :even).should eql(767573.18758) + -767573.187585.round(5, half: nil).should eql(-767573.18759) + -767573.187585.round(5, half: :up).should eql(-767573.18759) + -767573.187585.round(5, half: :down).should eql(-767573.18758) + -767573.187585.round(5, half: :even).should eql(-767573.18758) + 767573.1875849998.round(5, half: nil).should eql(767573.18758) + 767573.1875849998.round(5, half: :up).should eql(767573.18758) + 767573.1875849998.round(5, half: :down).should eql(767573.18758) + 767573.1875849998.round(5, half: :even).should eql(767573.18758) + -767573.1875849998.round(5, half: nil).should eql(-767573.18758) + -767573.1875849998.round(5, half: :up).should eql(-767573.18758) + -767573.1875849998.round(5, half: :down).should eql(-767573.18758) + -767573.1875849998.round(5, half: :even).should eql(-767573.18758) + end + end + + it "raises FloatDomainError for exceptional values with a half option" do + -> { (+infinity_value).round(half: :up) }.should raise_error(FloatDomainError) + -> { (-infinity_value).round(half: :down) }.should raise_error(FloatDomainError) + -> { nan_value.round(half: :even) }.should raise_error(FloatDomainError) + end + + it "raise for a non-existent round mode" do + -> { 14.2.round(half: :nonsense) }.should raise_error(ArgumentError, "invalid rounding mode: nonsense") + end + + describe "when 0.0 is given" do + it "returns self for positive ndigits" do + (0.0).round(5).inspect.should == "0.0" + (-0.0).round(1).inspect.should == "-0.0" + end + + it "returns 0 for 0 or undefined ndigits" do + (0.0).round.should == 0 + (-0.0).round(0).should == 0 + (0.0).round(half: :up) == 0 + end + end +end |
