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-rw-r--r--spec/ruby/core/float/round_spec.rb174
1 files changed, 126 insertions, 48 deletions
diff --git a/spec/ruby/core/float/round_spec.rb b/spec/ruby/core/float/round_spec.rb
index 4bd2dc460c..63c1d5689c 100644
--- a/spec/ruby/core/float/round_spec.rb
+++ b/spec/ruby/core/float/round_spec.rb
@@ -16,51 +16,57 @@ describe "Float#round" do
end
it "raises FloatDomainError for exceptional values" do
- -> { (+infinity_value).round }.should raise_error(FloatDomainError)
- -> { (-infinity_value).round }.should raise_error(FloatDomainError)
- -> { nan_value.round }.should raise_error(FloatDomainError)
+ -> { (+infinity_value).round }.should.raise(FloatDomainError)
+ -> { (-infinity_value).round }.should.raise(FloatDomainError)
+ -> { nan_value.round }.should.raise(FloatDomainError)
end
it "rounds self to an optionally given precision" do
- 5.5.round(0).should eql(6)
- 5.7.round(1).should eql(5.7)
+ 5.5.round(0).should.eql?(6)
+ 5.7.round(1).should.eql?(5.7)
1.2345678.round(2).should == 1.23
- 123456.78.round(-2).should eql(123500) # rounded up
- -123456.78.round(-2).should eql(-123500)
+ 123456.78.round(-2).should.eql?(123500) # rounded up
+ -123456.78.round(-2).should.eql?(-123500)
12.345678.round(3.999).should == 12.346
end
+ it "correctly rounds exact floats with a numerous digits in a fraction part" do
+ 0.8241000000000004.round(10).should == 0.8241
+ 0.8241000000000002.round(10).should == 0.8241
+ end
+
it "returns zero when passed a negative argument with magnitude greater than magnitude of the whole number portion of the Float" do
- 0.8346268.round(-1).should eql(0)
+ 0.8346268.round(-1).should.eql?(0)
end
it "raises a TypeError when its argument can not be converted to an Integer" do
- -> { 1.0.round("4") }.should raise_error(TypeError)
- -> { 1.0.round(nil) }.should raise_error(TypeError)
+ -> { 1.0.round("4") }.should.raise(TypeError)
+ -> { 1.0.round(nil) }.should.raise(TypeError)
end
it "raises FloatDomainError for exceptional values when passed a non-positive precision" do
- -> { Float::INFINITY.round( 0) }.should raise_error(FloatDomainError)
- -> { Float::INFINITY.round(-2) }.should raise_error(FloatDomainError)
- -> { (-Float::INFINITY).round( 0) }.should raise_error(FloatDomainError)
- -> { (-Float::INFINITY).round(-2) }.should raise_error(FloatDomainError)
+ -> { Float::INFINITY.round( 0) }.should.raise(FloatDomainError)
+ -> { Float::INFINITY.round(-2) }.should.raise(FloatDomainError)
+ -> { (-Float::INFINITY).round( 0) }.should.raise(FloatDomainError)
+ -> { (-Float::INFINITY).round(-2) }.should.raise(FloatDomainError)
end
it "raises RangeError for NAN when passed a non-positive precision" do
- -> { Float::NAN.round(0) }.should raise_error(RangeError)
- -> { Float::NAN.round(-2) }.should raise_error(RangeError)
+ -> { Float::NAN.round(0) }.should.raise(RangeError)
+ -> { Float::NAN.round(-2) }.should.raise(RangeError)
end
it "returns self for exceptional values when passed a non-negative precision" do
Float::INFINITY.round(2).should == Float::INFINITY
(-Float::INFINITY).round(2).should == -Float::INFINITY
- Float::NAN.round(2).should be_nan
+ Float::NAN.round(2).should.nan?
end
# redmine:5227
it "works for corner cases" do
- 42.0.round(308).should eql(42.0)
- 1.0e307.round(2).should eql(1.0e307)
+ 42.0.round(308).should.eql?(42.0)
+ 1.0e307.round(2).should.eql?(1.0e307)
+ 120.0.round(-1).should.eql?(120)
end
# redmine:5271
@@ -68,51 +74,117 @@ describe "Float#round" do
0.42.round(2.0**30).should == 0.42
end
+ it "returns rounded values for not so big argument" do
+ 0.42.round(2.0**23).should == 0.42
+ end
+
it "returns big values rounded to nearest" do
- +2.5e20.round(-20).should eql( +3 * 10 ** 20 )
- -2.5e20.round(-20).should eql( -3 * 10 ** 20 )
+ +2.5e20.round(-20).should.eql?( +3 * 10 ** 20 )
+ -2.5e20.round(-20).should.eql?( -3 * 10 ** 20 )
end
# redmine #5272
it "returns rounded values for big values" do
- +2.4e20.round(-20).should eql( +2 * 10 ** 20 )
- -2.4e20.round(-20).should eql( -2 * 10 ** 20 )
- +2.5e200.round(-200).should eql( +3 * 10 ** 200 )
- +2.4e200.round(-200).should eql( +2 * 10 ** 200 )
- -2.5e200.round(-200).should eql( -3 * 10 ** 200 )
- -2.4e200.round(-200).should eql( -2 * 10 ** 200 )
+ +2.4e20.round(-20).should.eql?( +2 * 10 ** 20 )
+ -2.4e20.round(-20).should.eql?( -2 * 10 ** 20 )
+ +2.5e200.round(-200).should.eql?( +3 * 10 ** 200 )
+ +2.4e200.round(-200).should.eql?( +2 * 10 ** 200 )
+ -2.5e200.round(-200).should.eql?( -3 * 10 ** 200 )
+ -2.4e200.round(-200).should.eql?( -2 * 10 ** 200 )
end
it "returns different rounded values depending on the half option" do
- 2.5.round(half: nil).should eql(3)
- 2.5.round(half: :up).should eql(3)
- 2.5.round(half: :down).should eql(2)
- 2.5.round(half: :even).should eql(2)
- 3.5.round(half: nil).should eql(4)
- 3.5.round(half: :up).should eql(4)
- 3.5.round(half: :down).should eql(3)
- 3.5.round(half: :even).should eql(4)
- (-2.5).round(half: nil).should eql(-3)
- (-2.5).round(half: :up).should eql(-3)
- (-2.5).round(half: :down).should eql(-2)
- (-2.5).round(half: :even).should eql(-2)
+ 2.5.round(half: nil).should.eql?(3)
+ 2.5.round(half: :up).should.eql?(3)
+ 2.5.round(half: :down).should.eql?(2)
+ 2.5.round(half: :even).should.eql?(2)
+ 3.5.round(half: nil).should.eql?(4)
+ 3.5.round(half: :up).should.eql?(4)
+ 3.5.round(half: :down).should.eql?(3)
+ 3.5.round(half: :even).should.eql?(4)
+ (-2.5).round(half: nil).should.eql?(-3)
+ (-2.5).round(half: :up).should.eql?(-3)
+ (-2.5).round(half: :down).should.eql?(-2)
+ (-2.5).round(half: :even).should.eql?(-2)
end
it "rounds self to an optionally given precision with a half option" do
- 5.55.round(1, half: nil).should eql(5.6)
- 5.55.round(1, half: :up).should eql(5.6)
- 5.55.round(1, half: :down).should eql(5.5)
- 5.55.round(1, half: :even).should eql(5.6)
+ 5.55.round(1, half: nil).should.eql?(5.6)
+ 5.55.round(1, half: :up).should.eql?(5.6)
+ 5.55.round(1, half: :down).should.eql?(5.5)
+ 5.55.round(1, half: :even).should.eql?(5.6)
+ -5.55.round(1, half: nil).should.eql?(-5.6)
+ -5.55.round(1, half: :up).should.eql?(-5.6)
+ -5.55.round(1, half: :down).should.eql?(-5.5)
+ -5.55.round(1, half: :even).should.eql?(-5.6)
+ end
+
+ it "preserves cases where neighbouring floating pointer number increase the decimal places" do
+ 4.8100000000000005.round(5, half: nil).should.eql?(4.81)
+ 4.8100000000000005.round(5, half: :up).should.eql?(4.81)
+ 4.8100000000000005.round(5, half: :down).should.eql?(4.81)
+ 4.8100000000000005.round(5, half: :even).should.eql?(4.81)
+ -4.8100000000000005.round(5, half: nil).should.eql?(-4.81)
+ -4.8100000000000005.round(5, half: :up).should.eql?(-4.81)
+ -4.8100000000000005.round(5, half: :down).should.eql?(-4.81)
+ -4.8100000000000005.round(5, half: :even).should.eql?(-4.81)
+ 4.81.round(5, half: nil).should.eql?(4.81)
+ 4.81.round(5, half: :up).should.eql?(4.81)
+ 4.81.round(5, half: :down).should.eql?(4.81)
+ 4.81.round(5, half: :even).should.eql?(4.81)
+ -4.81.round(5, half: nil).should.eql?(-4.81)
+ -4.81.round(5, half: :up).should.eql?(-4.81)
+ -4.81.round(5, half: :down).should.eql?(-4.81)
+ -4.81.round(5, half: :even).should.eql?(-4.81)
+ 4.809999999999999.round(5, half: nil).should.eql?(4.81)
+ 4.809999999999999.round(5, half: :up).should.eql?(4.81)
+ 4.809999999999999.round(5, half: :down).should.eql?(4.81)
+ 4.809999999999999.round(5, half: :even).should.eql?(4.81)
+ -4.809999999999999.round(5, half: nil).should.eql?(-4.81)
+ -4.809999999999999.round(5, half: :up).should.eql?(-4.81)
+ -4.809999999999999.round(5, half: :down).should.eql?(-4.81)
+ -4.809999999999999.round(5, half: :even).should.eql?(-4.81)
+ end
+
+ # These numbers are neighbouring floating point numbers round a
+ # precise value. They test that the rounding modes work correctly
+ # round that value and precision is not lost which might cause
+ # incorrect results.
+ it "does not lose precision during the rounding process" do
+ 767573.1875850001.round(5, half: nil).should.eql?(767573.18759)
+ 767573.1875850001.round(5, half: :up).should.eql?(767573.18759)
+ 767573.1875850001.round(5, half: :down).should.eql?(767573.18759)
+ 767573.1875850001.round(5, half: :even).should.eql?(767573.18759)
+ -767573.1875850001.round(5, half: nil).should.eql?(-767573.18759)
+ -767573.1875850001.round(5, half: :up).should.eql?(-767573.18759)
+ -767573.1875850001.round(5, half: :down).should.eql?(-767573.18759)
+ -767573.1875850001.round(5, half: :even).should.eql?(-767573.18759)
+ 767573.187585.round(5, half: nil).should.eql?(767573.18759)
+ 767573.187585.round(5, half: :up).should.eql?(767573.18759)
+ 767573.187585.round(5, half: :down).should.eql?(767573.18758)
+ 767573.187585.round(5, half: :even).should.eql?(767573.18758)
+ -767573.187585.round(5, half: nil).should.eql?(-767573.18759)
+ -767573.187585.round(5, half: :up).should.eql?(-767573.18759)
+ -767573.187585.round(5, half: :down).should.eql?(-767573.18758)
+ -767573.187585.round(5, half: :even).should.eql?(-767573.18758)
+ 767573.1875849998.round(5, half: nil).should.eql?(767573.18758)
+ 767573.1875849998.round(5, half: :up).should.eql?(767573.18758)
+ 767573.1875849998.round(5, half: :down).should.eql?(767573.18758)
+ 767573.1875849998.round(5, half: :even).should.eql?(767573.18758)
+ -767573.1875849998.round(5, half: nil).should.eql?(-767573.18758)
+ -767573.1875849998.round(5, half: :up).should.eql?(-767573.18758)
+ -767573.1875849998.round(5, half: :down).should.eql?(-767573.18758)
+ -767573.1875849998.round(5, half: :even).should.eql?(-767573.18758)
end
it "raises FloatDomainError for exceptional values with a half option" do
- -> { (+infinity_value).round(half: :up) }.should raise_error(FloatDomainError)
- -> { (-infinity_value).round(half: :down) }.should raise_error(FloatDomainError)
- -> { nan_value.round(half: :even) }.should raise_error(FloatDomainError)
+ -> { (+infinity_value).round(half: :up) }.should.raise(FloatDomainError)
+ -> { (-infinity_value).round(half: :down) }.should.raise(FloatDomainError)
+ -> { nan_value.round(half: :even) }.should.raise(FloatDomainError)
end
it "raise for a non-existent round mode" do
- -> { 14.2.round(half: :nonsense) }.should raise_error(ArgumentError, "invalid rounding mode: nonsense")
+ -> { 14.2.round(half: :nonsense) }.should.raise(ArgumentError, "invalid rounding mode: nonsense")
end
describe "when 0.0 is given" do
@@ -124,7 +196,13 @@ describe "Float#round" do
it "returns 0 for 0 or undefined ndigits" do
(0.0).round.should == 0
(-0.0).round(0).should == 0
- (0.0).round(half: :up) == 0
+ (0.0).round(half: :up).should == 0
+ end
+
+ it "returns 0 for negative ndigits" do
+ (0.0).round(-1).should == 0
+ (-0.0).round(-1).should == 0
+ (0.0).round(-1, half: :up).should == 0
end
end
end