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-= Control Expressions
-
-Ruby has a variety of ways to control execution. All the expressions described
-here return a value.
-
-For the tests in these control expressions, +nil+ and +false+ are false-values
-and +true+ and any other object are true-values. In this document "true" will
-mean "true-value" and "false" will mean "false-value".
-
-== +if+ Expression
-
-The simplest +if+ expression has two parts, a "test" expression and a "then"
-expression. If the "test" expression evaluates to a true then the "then"
-expression is evaluated.
-
-Here is a simple if statement:
-
- if true then
- puts "the test resulted in a true-value"
- end
-
-This will print "the test resulted in a true-value".
-
-The +then+ is optional:
-
- if true
- puts "the test resulted in a true-value"
- end
-
-This document will omit the optional +then+ for all expressions as that is the
-most common usage of +if+.
-
-You may also add an +else+ expression. If the test does not evaluate to true
-the +else+ expression will be executed:
-
- if false
- puts "the test resulted in a true-value"
- else
- puts "the test resulted in a false-value"
- end
-
-This will print "the test resulted in a false-value".
-
-You may add an arbitrary number of extra tests to an if expression using
-+elsif+. An +elsif+ executes when all tests above the +elsif+ are false.
-
- a = 1
-
- if a == 0
- puts "a is zero"
- elsif a == 1
- puts "a is one"
- else
- puts "a is some other value"
- end
-
-This will print "a is one" as <code>1</code> is not equal to <code>0</code>.
-Since +else+ is only executed when there are no matching conditions.
-
-Once a condition matches, either the +if+ condition or any +elsif+ condition,
-the +if+ expression is complete and no further tests will be performed.
-
-Like an +if+, an +elsif+ condition may be followed by a +then+.
-
-In this example only "a is one" is printed:
-
- a = 1
-
- if a == 0
- puts "a is zero"
- elsif a == 1
- puts "a is one"
- elsif a >= 1
- puts "a is greater than or equal to one"
- else
- puts "a is some other value"
- end
-
-The tests for +if+ and +elsif+ may have side-effects. The most common use of
-side-effect is to cache a value into a local variable:
-
- if a = object.some_value
- # do something to a
- end
-
-The result value of an +if+ expression is the last value executed in the
-expression.
-
-== Ternary if
-
-You may also write a if-then-else expression using <code>?</code> and
-<code>:</code>. This ternary if:
-
- input_type = gets =~ /hello/i ? "greeting" : "other"
-
-Is the same as this +if+ expression:
-
- input_type =
- if gets =~ /hello/i
- "greeting"
- else
- "other"
- end
-
-While the ternary if is much shorter to write than the more verbose form, for
-readability it is recommended that the ternary if is only used for simple
-conditionals. Also, avoid using multiple ternary conditions in the same
-expression as this can be confusing.
-
-== +unless+ Expression
-
-The +unless+ expression is the opposite of the +if+ expression. If the value
-is false the "then" expression is executed:
-
- unless true
- puts "the value is a false-value"
- end
-
-This prints nothing as true is not a false-value.
-
-You may use an optional +then+ with +unless+ just like +if+.
-
-Note that the above +unless+ expression is the same as:
-
- if not true
- puts "the value is a false-value"
- end
-
-Like an +if+ expression you may use an +else+ condition with +unless+:
-
- unless true
- puts "the value is false"
- else
- puts "the value is true"
- end
-
-This prints "the value is true" from the +else+ condition.
-
-You may not use +elsif+ with an +unless+ expression.
-
-The result value of an +unless+ expression is the last value executed in the
-expression.
-
-== Modifier +if+ and +unless+
-
-+if+ and +unless+ can also be used to modify an expression. When used as a
-modifier the left-hand side is the "then" expression and the right-hand side
-is the "test" expression:
-
- a = 0
-
- a += 1 if a.zero?
-
- p a
-
-This will print 1.
-
- a = 0
-
- a += 1 unless a.zero?
-
- p a
-
-This will print 0.
-
-While the modifier and standard versions have both a "test" expression and a
-"then" expression, they are not exact transformations of each other due to
-parse order. Here is an example that shows the difference:
-
- p a if a = 0.zero?
-
-This raises the NameError "undefined local variable or method `a'".
-
-When ruby parses this expression it first encounters +a+ as a method call in
-the "then" expression, then later it sees the assignment to +a+ in the "test"
-expression and marks +a+ as a local variable.
-
-When running this line it first executes the "test" expression, <code>a =
-0.zero?</code>.
-
-Since the test is true it executes the "then" expression, <code>p a</code>.
-Since the +a+ in the body was recorded as a method which does not exist the
-NameError is raised.
-
-The same is true for +unless+.
-
-== +case+ Expression
-
-The +case+ expression can be used in two ways.
-
-The most common way is to compare an object against multiple patterns. The
-patterns are matched using the +===+ method which is aliased to +==+ on
-Object. Other classes must override it to give meaningful behavior. See
-Module#=== and Regexp#=== for examples.
-
-Here is an example of using +case+ to compare a String against a pattern:
-
- case "12345"
- when /^1/
- puts "the string starts with one"
- else
- puts "I don't know what the string starts with"
- end
-
-Here the string <code>"12345"</code> is compared with <code>/^1/</code> by
-calling <code>/^1/ === "12345"</code> which returns +true+. Like the +if+
-expression the first +when+ that matches is executed and all other matches are
-ignored.
-
-If no matches are found the +else+ is executed.
-
-The +else+ and +then+ are optional, this +case+ expression gives the same
-result as the one above:
-
- case "12345"
- when /^1/
- puts "the string starts with one"
- end
-
-You may place multiple conditions on the same +when+:
-
- case "2"
- when /^1/, "2"
- puts "the string starts with one or is '2'"
- end
-
-Ruby will try each condition in turn, so first <code>/^1/ === "2"</code>
-returns +false+, then <code>"2" === "2"</code> returns +true+, so "the string
-starts with one or is '2'" is printed.
-
-You may use +then+ after the +when+ condition. This is most frequently used
-to place the body of the +when+ on a single line.
-
- case a
- when 1, 2 then puts "a is one or two
- when 3 then puts "a is three"
- else puts "I don't know what a is"
- end
-
-The other way to use a +case+ expression is like an if-elsif expression:
-
- a = 2
-
- case
- when a == 1, a == 2
- puts "a is one or two"
- when a == 3
- puts "a is three"
- else
- puts "I don't know what a is"
- end
-
-Again, the +then+ and +else+ are optional.
-
-The result value of a +case+ expression is the last value executed in the
-expression.
-
-== +while+ Loop
-
-The +while+ loop executes while a condition is true:
-
- a = 0
-
- while a < 10 do
- p a
- a += 1
- end
-
- p a
-
-Prints the numbers 0 through 10. The condition <code>a < 10</code> is checked
-before the loop is entered, then the body executes, then the condition is
-checked again. When the condition results in false the loop is terminated.
-
-The +do+ keyword is optional. The following loop is equivalent to the loop
-above:
-
- while a < 10
- p a
- a += 1
- end
-
-The result of a +while+ loop is +nil+ unless +break+ is used to supply a
-value.
-
-== +until+ Loop
-
-The +until+ loop executes while a condition is false:
-
- a = 0
-
- until a > 10 do
- p a
- a += 1
- end
-
- p a
-
-This prints the numbers 0 through 11. Like a while loop the condition <code>a
-> 10</code> is checked when entering the loop and each time the loop body
-executes. If the condition is false the loop will continue to execute.
-
-Like a +while+ loop the +do+ is optional.
-
-Like a +while+ loop the result of an +until+ loop is nil unless +break+ is
-used.
-
-== +for+ Loop
-
-The +for+ loop consists of +for+ followed by a variable to contain the
-iteration argument followed by +in+ and the value to iterate over using #each.
-The +do+ is optional:
-
- for value in [1, 2, 3] do
- puts value
- end
-
-Prints 1, 2 and 3.
-
-Like +while+ and +until+, the +do+ is optional.
-
-The +for+ loop is similar to using #each, but does not create a new variable
-scope.
-
-The result value of a +for+ loop is the value iterated over unless +break+ is
-used.
-
-The +for+ loop is rarely used in modern ruby programs.
-
-== Modifier +while+ and +until+
-
-Like +if+ and +unless+, +while+ and +until+ can be used as modifiers:
-
- a = 0
-
- a += 1 while a < 10
-
- p a # prints 10
-
-+until+ used as a modifier:
-
- a = 0
-
- a += 1 until a > 10
-
- p a # prints 11
-
-You can use +begin+ and +end+ to create a +while+ loop that runs the body once
-before the condition:
-
- a = 0
-
- begin
- a += 1
- end while a < 10
-
- p a # prints 10
-
-If you don't use +rescue+ or +ensure+ Ruby optimizes away any exception
-handling overhead.
-
-== +break+ Statement
-
-Use +break+ to leave a block early. This will stop iterating over the items in +values+ if one of them is even:
-
- values.each do |value|
- break if value.even?
-
- # ...
- end
-
-You can also terminate from a +while+ loop using +break+:
-
- a = 0
-
- while true do
- p a
- a += 1
-
- break if a < 10
- end
-
- p a
-
-This prints the numbers 0 and 1.
-
-+break+ accepts a value that supplies the result of the expression it is
-"breaking" out of:
-
- result = [1, 2, 3].each do |value|
- break value * 2 if value.even?
- end
-
- p result # prints 4
-
-== +next+ Statement
-
-Use +next+ to skip the rest of the current iteration:
-
- result = [1, 2, 3].map do |value|
- next if value.even?
-
- value * 2
- end
-
- p result # prints [2, nil, 6]
-
-+next+ accepts an argument that can be used the result of the current block
-iteration:
-
- result = [1, 2, 3].map do |value|
- next value if value.even?
-
- value * 2
- end
-
- p result # prints [2, 2, 6]
-
-== +redo+ Statement
-
-Use +redo+ to redo the current iteration:
-
- result = []
-
- while result.length < 10 do
- result << result.length
-
- redo if result.last.even?
-
- result << result.length + 1
- end
-
- p result
-
-This prints [0, 1, 3, 3, 5, 5, 7, 7, 9, 9, 11]
-
-In Ruby 1.8 you could also use +retry+ where you used +redo+. This is no
-longer true, now you will receive a SyntaxError when you use +retry+ outside
-of a +rescue+ block. See {Exceptions}[rdoc-ref:syntax/exceptions.rdoc]
-for proper usage of +retry+.
-
-== Flip-Flop
-
-The flip-flop is rarely seen conditional expression. It's primary use is
-for processing text from ruby one-line programs used with <code>ruby -n</code>
-or <code>ruby -p</code>.
-
-The form of the flip-flop is an expression that indicates when the
-flip-flop turns on, <code>..</code> (or <code>...</code>), then an expression
-that indicates when the flip-flop will turn off. While the flip-flop is on it
-will continue to evaluate to +true+, and +false+ when off.
-
-Here is an example:
-
-
- selected = []
-
- 0.upto 10 do |value|
- selected << value if value==2..value==8
- end
-
- p selected # prints [2, 3, 4, 5, 6, 7, 8]
-
-In the above example the on condition is <code>n==2</code>. The flip-flop
-is initially off (false) for 0 and 1, but becomes on (true) for 2 and remains
-on through 8. After 8 it turns off and remains off for 9 and 10.
-
-The flip-flop must be used inside a conditional such as +if+, +while+,
-+unless+, +until+ etc. including the modifier forms.
-
-When you use an inclusive range (<code>..</code>) the off condition is
-evaluated when the on condition changes:
-
- selected = []
-
- 0.upto 5 do |value|
- selected << value if value==2..value==2
- end
-
- p selected # prints [2]
-
-Here both sides of the flip-flop are evaluated so the flip-flop turns on and
-off only when +value+ equals 2. Since the flip-flop turned on in the
-iteration it returns true.
-
-When you use an exclusive range (<code>...</code>) the off condition is
-evaluated on the following iteration:
-
- selected = []
-
- 0.upto 5 do |value|
- selected << value if value==2...value==2
- end
-
- p selected # prints [2, 3, 4, 5]
-
-Here the flip-flop turns on when +value+ equals 2 but doesn't turn off on the
-same iteration. The off condition isn't evaluated until the following
-iteration and +value+ will never be two again.
-