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-rw-r--r--lib/reline/windows.rb212
1 files changed, 160 insertions, 52 deletions
diff --git a/lib/reline/windows.rb b/lib/reline/windows.rb
index 5b4cb05b99..ee3f73e383 100644
--- a/lib/reline/windows.rb
+++ b/lib/reline/windows.rb
@@ -1,6 +1,8 @@
require 'fiddle/import'
class Reline::Windows
+ RESET_COLOR = "\e[0m"
+
def self.encoding
Encoding::UTF_8
end
@@ -42,6 +44,14 @@ class Reline::Windows
}.each_pair do |key, func|
config.add_default_key_binding_by_keymap(:emacs, key, func)
end
+
+ # Emulate ANSI key sequence.
+ {
+ [27, 91, 90] => :completion_journey_up, # S-Tab
+ }.each_pair do |key, func|
+ config.add_default_key_binding_by_keymap(:emacs, key, func)
+ config.add_default_key_binding_by_keymap(:vi_insert, key, func)
+ end
end
if defined? JRUBY_VERSION
@@ -77,7 +87,7 @@ class Reline::Windows
def call(*args)
import = @proto.split("")
args.each_with_index do |x, i|
- args[i], = [x == 0 ? nil : x].pack("p").unpack(POINTER_TYPE) if import[i] == "S"
+ args[i], = [x == 0 ? nil : +x].pack("p").unpack(POINTER_TYPE) if import[i] == "S"
args[i], = [x].pack("I").unpack("i") if import[i] == "I"
end
ret, = @func.call(*args)
@@ -87,7 +97,7 @@ class Reline::Windows
end
VK_RETURN = 0x0D
- VK_MENU = 0x12
+ VK_MENU = 0x12 # ALT key
VK_LMENU = 0xA4
VK_CONTROL = 0x11
VK_SHIFT = 0x10
@@ -106,6 +116,7 @@ class Reline::Windows
SCROLLLOCK_ON = 0x0040
SHIFT_PRESSED = 0x0010
+ VK_TAB = 0x09
VK_END = 0x23
VK_HOME = 0x24
VK_LEFT = 0x25
@@ -133,9 +144,11 @@ class Reline::Windows
@@GetFileType = Win32API.new('kernel32', 'GetFileType', ['L'], 'L')
@@GetFileInformationByHandleEx = Win32API.new('kernel32', 'GetFileInformationByHandleEx', ['L', 'I', 'P', 'L'], 'I')
@@FillConsoleOutputAttribute = Win32API.new('kernel32', 'FillConsoleOutputAttribute', ['L', 'L', 'L', 'L', 'P'], 'L')
+ @@SetConsoleCursorInfo = Win32API.new('kernel32', 'SetConsoleCursorInfo', ['L', 'P'], 'L')
@@GetConsoleMode = Win32API.new('kernel32', 'GetConsoleMode', ['L', 'P'], 'L')
@@SetConsoleMode = Win32API.new('kernel32', 'SetConsoleMode', ['L', 'L'], 'L')
+ @@WaitForSingleObject = Win32API.new('kernel32', 'WaitForSingleObject', ['L', 'L'], 'L')
ENABLE_VIRTUAL_TERMINAL_PROCESSING = 4
private_class_method def self.getconsolemode
@@ -157,7 +170,9 @@ class Reline::Windows
@@input_buf = []
@@output_buf = []
- def self.msys_tty?(io=@@hConsoleInputHandle)
+ @@output = STDOUT
+
+ def self.msys_tty?(io = @@hConsoleInputHandle)
# check if fd is a pipe
if @@GetFileType.call(io) != FILE_TYPE_PIPE
return false
@@ -173,7 +188,7 @@ class Reline::Windows
# DWORD FileNameLength;
# WCHAR FileName[1];
# } FILE_NAME_INFO
- len = p_buffer[0, 4].unpack("L")[0]
+ len = p_buffer[0, 4].unpack1("L")
name = p_buffer[4, len].encode(Encoding::UTF_8, Encoding::UTF_16LE, invalid: :replace)
# Check if this could be a MSYS2 pty pipe ('\msys-XXXX-ptyN-XX')
@@ -197,10 +212,34 @@ class Reline::Windows
[ { control_keys: [], virtual_key_code: VK_DELETE }, [0, 83] ],
[ { control_keys: [], virtual_key_code: VK_HOME }, [0, 71] ],
[ { control_keys: [], virtual_key_code: VK_END }, [0, 79] ],
+
+ # Emulate ANSI key sequence.
+ [ { control_keys: :SHIFT, virtual_key_code: VK_TAB }, [27, 91, 90] ],
]
+ @@hsg = nil
+
def self.process_key_event(repeat_count, virtual_key_code, virtual_scan_code, char_code, control_key_state)
+ # high-surrogate
+ if 0xD800 <= char_code and char_code <= 0xDBFF
+ @@hsg = char_code
+ return
+ end
+ # low-surrogate
+ if 0xDC00 <= char_code and char_code <= 0xDFFF
+ if @@hsg
+ char_code = 0x10000 + (@@hsg - 0xD800) * 0x400 + char_code - 0xDC00
+ @@hsg = nil
+ else
+ # no high-surrogate. ignored.
+ return
+ end
+ else
+ # ignore high-surrogate without low-surrogate if there
+ @@hsg = nil
+ end
+
key = KeyEventRecord.new(virtual_key_code, char_code, control_key_state)
match = KEY_MAP.find { |args,| key.matches?(**args) }
@@ -212,37 +251,53 @@ class Reline::Windows
# no char, only control keys
return if key.char_code == 0 and key.control_keys.any?
+ @@output_buf.push("\e".ord) if key.control_keys.include?(:ALT) and !key.control_keys.include?(:CTRL)
+
@@output_buf.concat(key.char.bytes)
end
def self.check_input_event
num_of_events = 0.chr * 8
- while @@output_buf.empty? #or true
- next if @@GetNumberOfConsoleInputEvents.(@@hConsoleInputHandle, num_of_events) == 0 or num_of_events.unpack('L').first == 0
- input_record = 0.chr * 18
+ while @@output_buf.empty?
+ Reline.core.line_editor.handle_signal
+ if @@WaitForSingleObject.(@@hConsoleInputHandle, 100) != 0 # max 0.1 sec
+ # prevent for background consolemode change
+ @@legacy_console = (getconsolemode() & ENABLE_VIRTUAL_TERMINAL_PROCESSING == 0)
+ next
+ end
+ next if @@GetNumberOfConsoleInputEvents.(@@hConsoleInputHandle, num_of_events) == 0 or num_of_events.unpack1('L') == 0
+ input_records = 0.chr * 20 * 80
read_event = 0.chr * 4
- if @@ReadConsoleInputW.(@@hConsoleInputHandle, input_record, 1, read_event) != 0
- event = input_record[0, 2].unpack('s*').first
- case event
- when WINDOW_BUFFER_SIZE_EVENT
- @@winch_handler.()
- when KEY_EVENT
- key_down = input_record[4, 4].unpack('l*').first
- repeat_count = input_record[8, 2].unpack('s*').first
- virtual_key_code = input_record[10, 2].unpack('s*').first
- virtual_scan_code = input_record[12, 2].unpack('s*').first
- char_code = input_record[14, 2].unpack('S*').first
- control_key_state = input_record[16, 2].unpack('S*').first
- is_key_down = key_down.zero? ? false : true
- if is_key_down
- process_key_event(repeat_count, virtual_key_code, virtual_scan_code, char_code, control_key_state)
+ if @@ReadConsoleInputW.(@@hConsoleInputHandle, input_records, 80, read_event) != 0
+ read_events = read_event.unpack1('L')
+ 0.upto(read_events) do |idx|
+ input_record = input_records[idx * 20, 20]
+ event = input_record[0, 2].unpack1('s*')
+ case event
+ when WINDOW_BUFFER_SIZE_EVENT
+ @@winch_handler.()
+ when KEY_EVENT
+ key_down = input_record[4, 4].unpack1('l*')
+ repeat_count = input_record[8, 2].unpack1('s*')
+ virtual_key_code = input_record[10, 2].unpack1('s*')
+ virtual_scan_code = input_record[12, 2].unpack1('s*')
+ char_code = input_record[14, 2].unpack1('S*')
+ control_key_state = input_record[16, 2].unpack1('S*')
+ is_key_down = key_down.zero? ? false : true
+ if is_key_down
+ process_key_event(repeat_count, virtual_key_code, virtual_scan_code, char_code, control_key_state)
+ end
end
end
end
end
end
- def self.getc
+ def self.with_raw_input
+ yield
+ end
+
+ def self.getc(_timeout_second)
check_input_event
@@output_buf.shift
end
@@ -256,7 +311,7 @@ class Reline::Windows
end
def self.empty_buffer?
- if not @@input_buf.empty?
+ if not @@output_buf.empty?
false
elsif @@kbhit.call == 0
true
@@ -265,17 +320,37 @@ class Reline::Windows
end
end
- def self.get_screen_size
+ def self.get_console_screen_buffer_info
+ # CONSOLE_SCREEN_BUFFER_INFO
+ # [ 0,2] dwSize.X
+ # [ 2,2] dwSize.Y
+ # [ 4,2] dwCursorPositions.X
+ # [ 6,2] dwCursorPositions.Y
+ # [ 8,2] wAttributes
+ # [10,2] srWindow.Left
+ # [12,2] srWindow.Top
+ # [14,2] srWindow.Right
+ # [16,2] srWindow.Bottom
+ # [18,2] dwMaximumWindowSize.X
+ # [20,2] dwMaximumWindowSize.Y
csbi = 0.chr * 22
- @@GetConsoleScreenBufferInfo.call(@@hConsoleHandle, csbi)
+ return if @@GetConsoleScreenBufferInfo.call(@@hConsoleHandle, csbi) == 0
+ csbi
+ end
+
+ def self.get_screen_size
+ unless csbi = get_console_screen_buffer_info
+ return [1, 1]
+ end
csbi[0, 4].unpack('SS').reverse
end
def self.cursor_pos
- csbi = 0.chr * 22
- @@GetConsoleScreenBufferInfo.call(@@hConsoleHandle, csbi)
- x = csbi[4, 2].unpack('s*').first
- y = csbi[6, 2].unpack('s*').first
+ unless csbi = get_console_screen_buffer_info
+ return Reline::CursorPos.new(0, 0)
+ end
+ x = csbi[4, 2].unpack1('s')
+ y = csbi[6, 2].unpack1('s')
Reline::CursorPos.new(x, y)
end
@@ -295,6 +370,7 @@ class Reline::Windows
def self.move_cursor_down(val)
if val > 0
+ return unless csbi = get_console_screen_buffer_info
screen_height = get_screen_size.first
y = cursor_pos.y + val
y = screen_height - 1 if y > (screen_height - 1)
@@ -305,42 +381,74 @@ class Reline::Windows
end
def self.erase_after_cursor
- csbi = 0.chr * 24
- @@GetConsoleScreenBufferInfo.call(@@hConsoleHandle, csbi)
- cursor = csbi[4, 4].unpack('L').first
+ return unless csbi = get_console_screen_buffer_info
+ attributes = csbi[8, 2].unpack1('S')
+ cursor = csbi[4, 4].unpack1('L')
written = 0.chr * 4
@@FillConsoleOutputCharacter.call(@@hConsoleHandle, 0x20, get_screen_size.last - cursor_pos.x, cursor, written)
- @@FillConsoleOutputAttribute.call(@@hConsoleHandle, 0, get_screen_size.last - cursor_pos.x, cursor, written)
+ @@FillConsoleOutputAttribute.call(@@hConsoleHandle, attributes, get_screen_size.last - cursor_pos.x, cursor, written)
end
def self.scroll_down(val)
- return if val.zero?
- screen_height = get_screen_size.first
- val = screen_height - 1 if val > (screen_height - 1)
- scroll_rectangle = [0, val, get_screen_size.last, get_screen_size.first].pack('s4')
- destination_origin = 0 # y * 65536 + x
- fill = [' '.ord, 0].pack('SS')
- @@ScrollConsoleScreenBuffer.call(@@hConsoleHandle, scroll_rectangle, nil, destination_origin, fill)
+ return if val < 0
+ return unless csbi = get_console_screen_buffer_info
+ buffer_width, buffer_lines, x, y, attributes, window_left, window_top, window_bottom = csbi.unpack('ssssSssx2s')
+ screen_height = window_bottom - window_top + 1
+ val = screen_height if val > screen_height
+
+ if @@legacy_console || window_left != 0
+ # unless ENABLE_VIRTUAL_TERMINAL,
+ # if srWindow.Left != 0 then it's conhost.exe hosted console
+ # and puts "\n" causes horizontal scroll. its glitch.
+ # FYI irb write from culumn 1, so this gives no gain.
+ scroll_rectangle = [0, val, buffer_width, buffer_lines - val].pack('s4')
+ destination_origin = 0 # y * 65536 + x
+ fill = [' '.ord, attributes].pack('SS')
+ @@ScrollConsoleScreenBuffer.call(@@hConsoleHandle, scroll_rectangle, nil, destination_origin, fill)
+ else
+ origin_x = x + 1
+ origin_y = y - window_top + 1
+ @@output.write [
+ (origin_y != screen_height) ? "\e[#{screen_height};H" : nil,
+ "\n" * val,
+ (origin_y != screen_height or !x.zero?) ? "\e[#{origin_y};#{origin_x}H" : nil
+ ].join
+ end
end
def self.clear_screen
- csbi = 0.chr * 22
- return if @@GetConsoleScreenBufferInfo.call(@@hConsoleHandle, csbi) == 0
- buffer_width = csbi[0, 2].unpack('S').first
- attributes = csbi[8, 2].unpack('S').first
- _window_left, window_top, _window_right, window_bottom = *csbi[10,8].unpack('S*')
- fill_length = buffer_width * (window_bottom - window_top + 1)
- screen_topleft = window_top * 65536
- written = 0.chr * 4
- @@FillConsoleOutputCharacter.call(@@hConsoleHandle, 0x20, fill_length, screen_topleft, written)
- @@FillConsoleOutputAttribute.call(@@hConsoleHandle, attributes, fill_length, screen_topleft, written)
- @@SetConsoleCursorPosition.call(@@hConsoleHandle, screen_topleft)
+ if @@legacy_console
+ return unless csbi = get_console_screen_buffer_info
+ buffer_width, _buffer_lines, attributes, window_top, window_bottom = csbi.unpack('ss@8S@12sx2s')
+ fill_length = buffer_width * (window_bottom - window_top + 1)
+ screen_topleft = window_top * 65536
+ written = 0.chr * 4
+ @@FillConsoleOutputCharacter.call(@@hConsoleHandle, 0x20, fill_length, screen_topleft, written)
+ @@FillConsoleOutputAttribute.call(@@hConsoleHandle, attributes, fill_length, screen_topleft, written)
+ @@SetConsoleCursorPosition.call(@@hConsoleHandle, screen_topleft)
+ else
+ @@output.write "\e[2J" "\e[H"
+ end
end
def self.set_screen_size(rows, columns)
raise NotImplementedError
end
+ def self.hide_cursor
+ size = 100
+ visible = 0 # 0 means false
+ cursor_info = [size, visible].pack('Li')
+ @@SetConsoleCursorInfo.call(@@hConsoleHandle, cursor_info)
+ end
+
+ def self.show_cursor
+ size = 100
+ visible = 1 # 1 means true
+ cursor_info = [size, visible].pack('Li')
+ @@SetConsoleCursorInfo.call(@@hConsoleHandle, cursor_info)
+ end
+
def self.set_winch_handler(&handler)
@@winch_handler = handler
end