diff options
Diffstat (limited to 'include/ruby/internal/arithmetic/long.h')
| -rw-r--r-- | include/ruby/internal/arithmetic/long.h | 14 |
1 files changed, 7 insertions, 7 deletions
diff --git a/include/ruby/internal/arithmetic/long.h b/include/ruby/internal/arithmetic/long.h index 6b8fd8ffc3..6c00dbceb7 100644 --- a/include/ruby/internal/arithmetic/long.h +++ b/include/ruby/internal/arithmetic/long.h @@ -114,11 +114,11 @@ RB_INT2FIX(long i) /* :NOTE: VALUE can be wider than long. As j being unsigned, 2j+1 is fully * defined. Also it can be compiled into a single LEA instruction. */ - const unsigned long j = i; + const unsigned long j = RBIMPL_CAST((unsigned long)i); const unsigned long k = (j << 1) + RUBY_FIXNUM_FLAG; - const long l = k; + const long l = RBIMPL_CAST((long)k); const SIGNED_VALUE m = l; /* Sign extend */ - const VALUE n = m; + const VALUE n = RBIMPL_CAST((VALUE)m); RBIMPL_ASSERT_OR_ASSUME(RB_FIXNUM_P(n)); return n; @@ -166,7 +166,7 @@ rbimpl_fix2long_by_idiv(VALUE x) /* :NOTE: VALUE can be wider than long. (x-1)/2 never overflows because * RB_FIXNUM_P(x) holds. Also it has no portability issue like y>>1 * below. */ - const SIGNED_VALUE y = x - RUBY_FIXNUM_FLAG; + const SIGNED_VALUE y = RBIMPL_CAST((SIGNED_VALUE)(x - RUBY_FIXNUM_FLAG)); const SIGNED_VALUE z = y / 2; const long w = RBIMPL_CAST((long)z); @@ -193,7 +193,7 @@ rbimpl_fix2long_by_shift(VALUE x) /* :NOTE: VALUE can be wider than long. If right shift is arithmetic, this * is noticeably faster than above. */ - const SIGNED_VALUE y = x; + const SIGNED_VALUE y = RBIMPL_CAST((SIGNED_VALUE)x); const SIGNED_VALUE z = y >> 1; const long w = RBIMPL_CAST((long)z); @@ -252,7 +252,7 @@ static inline unsigned long rb_fix2ulong(VALUE x) { RBIMPL_ASSERT_OR_ASSUME(RB_FIXNUM_P(x)); - return rb_fix2long(x); + return RBIMPL_CAST((unsigned long)rb_fix2long(x)); } /** @@ -323,7 +323,7 @@ static inline VALUE rb_ulong2num_inline(unsigned long v) { if (RB_POSFIXABLE(v)) - return RB_LONG2FIX(v); + return RB_LONG2FIX(RBIMPL_CAST((long)v)); else return rb_uint2big(v); } |
