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authorduerst <duerst@b2dd03c8-39d4-4d8f-98ff-823fe69b080e>2008-01-20 06:12:48 +0000
committerduerst <duerst@b2dd03c8-39d4-4d8f-98ff-823fe69b080e>2008-01-20 06:12:48 +0000
commit3d0c7bea4d2ad108889d0c4d81d41c4ff03f2a77 (patch)
tree049a03fa66fe12d5409b58e01596aa121402d390 /enc
parent66aeb2f7080dea92703f10546fb3cbcc946f6fa3 (diff)
Sun Jan 20 15:08:08 2008 Martin Duerst <duerst@it.aoyama.ac.jp>
* enc/trans/utf_16_32.c: new file, currently implementing UTF-16BE conversions only. * test/ruby/test_transcode.rb: Added tests for UTF-16BE; made check_both_ways() use force_encoding differently. * transcode_data.h, transcode.c: Support for more conversion functions. git-svn-id: svn+ssh://ci.ruby-lang.org/ruby/trunk@15142 b2dd03c8-39d4-4d8f-98ff-823fe69b080e
Diffstat (limited to 'enc')
-rw-r--r--enc/trans/utf_16_32.c332
1 files changed, 332 insertions, 0 deletions
diff --git a/enc/trans/utf_16_32.c b/enc/trans/utf_16_32.c
new file mode 100644
index 0000000000..c0f5a7ab70
--- /dev/null
+++ b/enc/trans/utf_16_32.c
@@ -0,0 +1,332 @@
+/* Autogenerated, do not change */
+/* Report bugs to Martin Duerst (duerst@it.aoyama.ac.jp) */
+
+#include "transcode_data.h"
+
+static int
+fun_so_from_utf_16be(const unsigned char* s, unsigned char* o)
+{
+ if (!s[0] && s[1]<0x80) {
+ o[0] = s[1];
+ return 1;
+ }
+ else if (s[0]<0x08) {
+ o[0] = 0xC0 | (s[0]<<2) | (s[1]>>6);
+ o[1] = 0x80 | s[1]&0x3F;
+ return 2;
+ }
+ else if ((s[0]&0xF8)!=0xD8) {
+ o[0] = 0xE0 | s[0]>>4;
+ o[1] = 0x80 | ((s[0]&0x0F)<<2) | (s[1]>>6);
+ o[2] = 0x80 | s[1]&0x3F;
+ return 3;
+ }
+ else {
+ unsigned int u = (((s[0]&0x03)<<2)|(s[1]>>6)) + 1;
+ o[0] = 0xF0 | u>>2;
+ o[1] = 0x80 | ((u&0x03)<<4) | (s[1]>>2)&0x0F;
+ o[2] = 0x80 | ((s[1]&0x03)<<4) | ((s[2]&0x03)<<2) | (s[3]>>6);
+ o[3] = 0x80 | s[3]&0x3F;
+ return 4;
+ }
+}
+
+static int
+fun_so_to_utf_16be(const unsigned char* s, unsigned char* o)
+{
+ if (!(s[0]&0x80)) {
+ o[0] = 0x00;
+ o[1] = s[0];
+ return 2;
+ }
+ else if ((s[0]&0xE0)==0xC0) {
+ o[0] = (s[0]>>2)&0x07;
+ o[1] = ((s[0]&0x03)<<6) | s[1]&0x3F;
+ return 2;
+ }
+ else if ((s[0]&0xF0)==0xE0) {
+ o[0] = (s[0]<<4) | (s[1]>>2)^0x20;
+ o[1] = (s[1]<<6) | s[2]^0x80;
+ return 2;
+ }
+ else {
+ int w = (((s[0]&0x07)<<2) | (s[1]>>4)&0x03) - 1;
+ o[0] = 0xD8 | (w>>2);
+ o[1] = (w<<6) | ((s[1]&0x0F)<<2) | ((s[2]>>4)-8);
+ o[2] = 0xDC | ((s[2]>>2)&0x03);
+ o[3] = (s[2]<<6) | (s[3]&~0x80);
+ return 4;
+ }
+}
+static const unsigned char
+from_UTF_16BE_00_offsets[256] = {
+ /* used by from_UTF_16BE_00 */
+ /* used by from_UTF_16BE_D8 */
+ /* used by from_UTF_16BE_D8_00_00 */
+ 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
+ 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
+ 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
+ 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
+ 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
+ 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
+ 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
+ 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
+ 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
+ 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
+ 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
+ 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
+ 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
+ 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
+ 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
+ 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
+};
+static const struct byte_lookup* const
+from_UTF_16BE_00_infos[1] = {
+ /* used by from_UTF_16BE_00 */
+ /* used by to_UTF_16BE_82 */
+ FUNso,
+};
+static const BYTE_LOOKUP
+from_UTF_16BE_00 = {
+ /* used as from_UTF_16BE */
+ /* used as from_UTF_16BE_D8_00 */
+ from_UTF_16BE_00_offsets,
+ from_UTF_16BE_00_infos
+};
+
+static const struct byte_lookup* const
+from_UTF_16BE_D8_00_00_infos[1] = {
+ INVALID,
+};
+static const BYTE_LOOKUP
+from_UTF_16BE_D8_00_00 = {
+ /* used as from_UTF_16BE_D8_00 */
+ /* used as from_UTF_16BE */
+ from_UTF_16BE_00_offsets,
+ from_UTF_16BE_D8_00_00_infos
+};
+
+static const unsigned char
+from_UTF_16BE_D8_00_offsets[256] = {
+ 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
+ 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
+ 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
+ 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
+ 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
+ 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
+ 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
+ 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
+ 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
+ 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
+ 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
+ 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
+ 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
+ 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 1, 1, 1,
+ 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
+ 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
+};
+static const struct byte_lookup* const
+from_UTF_16BE_D8_00_infos[2] = {
+ &from_UTF_16BE_D8_00_00, &from_UTF_16BE_00,
+};
+static const BYTE_LOOKUP
+from_UTF_16BE_D8_00 = {
+ from_UTF_16BE_D8_00_offsets,
+ from_UTF_16BE_D8_00_infos
+};
+
+static const struct byte_lookup* const
+from_UTF_16BE_D8_infos[1] = {
+ &from_UTF_16BE_D8_00,
+};
+static const BYTE_LOOKUP
+from_UTF_16BE_D8 = {
+ from_UTF_16BE_00_offsets,
+ from_UTF_16BE_D8_infos
+};
+
+static const unsigned char
+from_UTF_16BE_offsets[256] = {
+ 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
+ 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
+ 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
+ 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
+ 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
+ 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
+ 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
+ 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
+ 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
+ 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
+ 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
+ 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
+ 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
+ 0, 0, 0, 0, 0, 0, 0, 0, 1, 1, 1, 1, 2, 2, 2, 2,
+ 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
+ 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
+};
+static const struct byte_lookup* const
+from_UTF_16BE_infos[3] = {
+ &from_UTF_16BE_00, &from_UTF_16BE_D8,
+ &from_UTF_16BE_D8_00_00,
+};
+static const BYTE_LOOKUP
+from_UTF_16BE = {
+ from_UTF_16BE_offsets,
+ from_UTF_16BE_infos
+};
+
+static rb_transcoder
+rb_from_UTF_16BE = {
+ "UTF-16BE", "UTF-8", &from_UTF_16BE, 4, 0,
+ NULL, NULL, NULL, NULL, NULL, &fun_so_from_utf_16be
+};
+
+static const unsigned char
+to_UTF_16BE_82_offsets[64] = {
+ /* used by to_UTF_16BE_82 */
+ /* used by to_UTF_16BE_E1 */
+ /* used by to_UTF_16BE_F1 */
+ 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
+ 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
+ 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
+ 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
+};
+static const BYTE_LOOKUP
+to_UTF_16BE_82 = {
+ /* used as to_UTF_16BE */
+ /* used as to_UTF_16BE_E0 */
+ /* used as to_UTF_16BE_E1 */
+ /* used as to_UTF_16BE_ED */
+ /* used as to_UTF_16BE_F0_90 */
+ /* used as to_UTF_16BE_F1_80 */
+ /* used as to_UTF_16BE_F4_80 */
+ to_UTF_16BE_82_offsets,
+ from_UTF_16BE_00_infos
+};
+
+static const unsigned char
+to_UTF_16BE_E0_offsets[64] = {
+ /* used by to_UTF_16BE_E0 */
+ /* used by to_UTF_16BE_ED */
+ 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
+ 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
+ 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1,
+ 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1,
+};
+static const struct byte_lookup* const
+to_UTF_16BE_E0_infos[2] = {
+ INVALID, &to_UTF_16BE_82,
+};
+static const BYTE_LOOKUP
+to_UTF_16BE_E0 = {
+ to_UTF_16BE_E0_offsets,
+ to_UTF_16BE_E0_infos
+};
+
+static const struct byte_lookup* const
+to_UTF_16BE_E1_infos[1] = {
+ &to_UTF_16BE_82,
+};
+static const BYTE_LOOKUP
+to_UTF_16BE_E1 = {
+ /* used as to_UTF_16BE */
+ /* used as to_UTF_16BE_F0 */
+ /* used as to_UTF_16BE_F1 */
+ /* used as to_UTF_16BE_F4 */
+ to_UTF_16BE_82_offsets,
+ to_UTF_16BE_E1_infos
+};
+
+static const struct byte_lookup* const
+to_UTF_16BE_ED_infos[2] = {
+ &to_UTF_16BE_82, INVALID,
+};
+static const BYTE_LOOKUP
+to_UTF_16BE_ED = {
+ to_UTF_16BE_E0_offsets,
+ to_UTF_16BE_ED_infos
+};
+
+static const unsigned char
+to_UTF_16BE_F0_offsets[64] = {
+ /* used by to_UTF_16BE_F0 */
+ /* used by to_UTF_16BE_F4 */
+ 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
+ 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1,
+ 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1,
+ 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1,
+};
+static const struct byte_lookup* const
+to_UTF_16BE_F0_infos[2] = {
+ INVALID, &to_UTF_16BE_E1,
+};
+static const BYTE_LOOKUP
+to_UTF_16BE_F0 = {
+ to_UTF_16BE_F0_offsets,
+ to_UTF_16BE_F0_infos
+};
+
+static const struct byte_lookup* const
+to_UTF_16BE_F1_infos[1] = {
+ &to_UTF_16BE_E1,
+};
+static const BYTE_LOOKUP
+to_UTF_16BE_F1 = {
+ to_UTF_16BE_82_offsets,
+ to_UTF_16BE_F1_infos
+};
+
+static const struct byte_lookup* const
+to_UTF_16BE_F4_infos[2] = {
+ &to_UTF_16BE_E1, INVALID,
+};
+static const BYTE_LOOKUP
+to_UTF_16BE_F4 = {
+ to_UTF_16BE_F0_offsets,
+ to_UTF_16BE_F4_infos
+};
+
+static const unsigned char
+to_UTF_16BE_offsets[256] = {
+ 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
+ 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
+ 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
+ 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
+ 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
+ 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
+ 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
+ 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
+ 1, 1, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2,
+ 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2,
+ 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2,
+ 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2,
+ 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2,
+ 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2,
+ 3, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 5, 4, 4,
+ 6, 7, 7, 7, 8, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1,
+};
+static const struct byte_lookup* const
+to_UTF_16BE_infos[9] = {
+ FUNso, INVALID, &to_UTF_16BE_82, &to_UTF_16BE_E0,
+ &to_UTF_16BE_E1, &to_UTF_16BE_ED, &to_UTF_16BE_F0, &to_UTF_16BE_F1,
+ &to_UTF_16BE_F4,
+};
+static const BYTE_LOOKUP
+to_UTF_16BE = {
+ to_UTF_16BE_offsets,
+ to_UTF_16BE_infos
+};
+
+static rb_transcoder
+rb_to_UTF_16BE = {
+ "UTF-8", "UTF-16BE", &to_UTF_16BE, 4, 1,
+ NULL, NULL, NULL, NULL, NULL, &fun_so_to_utf_16be
+};
+
+void
+Init_utf_16_32(void)
+{
+ rb_register_transcoder(&rb_from_UTF_16BE);
+ rb_register_transcoder(&rb_to_UTF_16BE);
+}
+/* Footprint (bytes): gross: 3420, saved: 1992, net: 1428 */