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path: root/enc/trans/utf_16_32.c
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/* Autogenerated, do not change */
/* Report bugs to Martin Duerst (duerst@it.aoyama.ac.jp) */

#include "transcode_data.h"

static int
fun_so_from_utf_16be(const unsigned char* s, unsigned char* o)
{
    if (!s[0] && s[1]<0x80) {
        o[0] = s[1];
        return 1;
    }
    else if (s[0]<0x08) {
        o[0] = 0xC0 | (s[0]<<2) | (s[1]>>6);
        o[1] = 0x80 | s[1]&0x3F;
        return 2;
    }
    else if ((s[0]&0xF8)!=0xD8) {
        o[0] = 0xE0 | s[0]>>4;
        o[1] = 0x80 | ((s[0]&0x0F)<<2) | (s[1]>>6);
        o[2] = 0x80 | s[1]&0x3F;
        return 3;
    }
    else {
        unsigned int u = (((s[0]&0x03)<<2)|(s[1]>>6)) + 1;
        o[0] = 0xF0 | u>>2;
        o[1] = 0x80 | ((u&0x03)<<4) | (s[1]>>2)&0x0F;
        o[2] = 0x80 | ((s[1]&0x03)<<4) | ((s[2]&0x03)<<2) | (s[3]>>6);
        o[3] = 0x80 | s[3]&0x3F;
        return 4;
    }
}

static int
fun_so_to_utf_16be(const unsigned char* s, unsigned char* o)
{
    if (!(s[0]&0x80)) {
        o[0] = 0x00;
        o[1] = s[0];
        return 2;
    }
    else if ((s[0]&0xE0)==0xC0) {
        o[0] = (s[0]>>2)&0x07;
        o[1] = ((s[0]&0x03)<<6) | s[1]&0x3F;
        return 2;
    }
    else if ((s[0]&0xF0)==0xE0) {
        o[0] = (s[0]<<4) | (s[1]>>2)^0x20;
        o[1] = (s[1]<<6) | s[2]^0x80;
        return 2;
    }
    else {
        int w = (((s[0]&0x07)<<2) | (s[1]>>4)&0x03) - 1;
        o[0] = 0xD8 | (w>>2);
        o[1] = (w<<6) | ((s[1]&0x0F)<<2) | ((s[2]>>4)-8);
        o[2] = 0xDC | ((s[2]>>2)&0x03);
        o[3] = (s[2]<<6) | (s[3]&~0x80);
        return 4;
    }
}
static const unsigned char
from_UTF_16BE_00_offsets[256] = {
  /* used by from_UTF_16BE_00 */
  /* used by from_UTF_16BE_D8 */
  /* used by from_UTF_16BE_D8_00_00 */
      0,  0,  0,  0,  0,  0,  0,  0,    0,  0,  0,  0,  0,  0,  0,  0,
      0,  0,  0,  0,  0,  0,  0,  0,    0,  0,  0,  0,  0,  0,  0,  0,
      0,  0,  0,  0,  0,  0,  0,  0,    0,  0,  0,  0,  0,  0,  0,  0,
      0,  0,  0,  0,  0,  0,  0,  0,    0,  0,  0,  0,  0,  0,  0,  0,
      0,  0,  0,  0,  0,  0,  0,  0,    0,  0,  0,  0,  0,  0,  0,  0,
      0,  0,  0,  0,  0,  0,  0,  0,    0,  0,  0,  0,  0,  0,  0,  0,
      0,  0,  0,  0,  0,  0,  0,  0,    0,  0,  0,  0,  0,  0,  0,  0,
      0,  0,  0,  0,  0,  0,  0,  0,    0,  0,  0,  0,  0,  0,  0,  0,
      0,  0,  0,  0,  0,  0,  0,  0,    0,  0,  0,  0,  0,  0,  0,  0,
      0,  0,  0,  0,  0,  0,  0,  0,    0,  0,  0,  0,  0,  0,  0,  0,
      0,  0,  0,  0,  0,  0,  0,  0,    0,  0,  0,  0,  0,  0,  0,  0,
      0,  0,  0,  0,  0,  0,  0,  0,    0,  0,  0,  0,  0,  0,  0,  0,
      0,  0,  0,  0,  0,  0,  0,  0,    0,  0,  0,  0,  0,  0,  0,  0,
      0,  0,  0,  0,  0,  0,  0,  0,    0,  0,  0,  0,  0,  0,  0,  0,
      0,  0,  0,  0,  0,  0,  0,  0,    0,  0,  0,  0,  0,  0,  0,  0,
      0,  0,  0,  0,  0,  0,  0,  0,    0,  0,  0,  0,  0,  0,  0,  0,
};
static const struct byte_lookup* const
from_UTF_16BE_00_infos[1] = {
  /* used by from_UTF_16BE_00 */
  /* used by to_UTF_16BE_82 */
     FUNso,
};
static const BYTE_LOOKUP
from_UTF_16BE_00 = {
  /* used as  from_UTF_16BE */
  /* used as  from_UTF_16BE_D8_00 */
    from_UTF_16BE_00_offsets,
    from_UTF_16BE_00_infos
};

static const struct byte_lookup* const
from_UTF_16BE_D8_00_00_infos[1] = {
     INVALID,
};
static const BYTE_LOOKUP
from_UTF_16BE_D8_00_00 = {
  /* used as  from_UTF_16BE_D8_00 */
  /* used as  from_UTF_16BE */
    from_UTF_16BE_00_offsets,
    from_UTF_16BE_D8_00_00_infos
};

static const unsigned char
from_UTF_16BE_D8_00_offsets[256] = {
      0,  0,  0,  0,  0,  0,  0,  0,    0,  0,  0,  0,  0,  0,  0,  0,
      0,  0,  0,  0,  0,  0,  0,  0,    0,  0,  0,  0,  0,  0,  0,  0,
      0,  0,  0,  0,  0,  0,  0,  0,    0,  0,  0,  0,  0,  0,  0,  0,
      0,  0,  0,  0,  0,  0,  0,  0,    0,  0,  0,  0,  0,  0,  0,  0,
      0,  0,  0,  0,  0,  0,  0,  0,    0,  0,  0,  0,  0,  0,  0,  0,
      0,  0,  0,  0,  0,  0,  0,  0,    0,  0,  0,  0,  0,  0,  0,  0,
      0,  0,  0,  0,  0,  0,  0,  0,    0,  0,  0,  0,  0,  0,  0,  0,
      0,  0,  0,  0,  0,  0,  0,  0,    0,  0,  0,  0,  0,  0,  0,  0,
      0,  0,  0,  0,  0,  0,  0,  0,    0,  0,  0,  0,  0,  0,  0,  0,
      0,  0,  0,  0,  0,  0,  0,  0,    0,  0,  0,  0,  0,  0,  0,  0,
      0,  0,  0,  0,  0,  0,  0,  0,    0,  0,  0,  0,  0,  0,  0,  0,
      0,  0,  0,  0,  0,  0,  0,  0,    0,  0,  0,  0,  0,  0,  0,  0,
      0,  0,  0,  0,  0,  0,  0,  0,    0,  0,  0,  0,  0,  0,  0,  0,
      0,  0,  0,  0,  0,  0,  0,  0,    0,  0,  0,  0,  1,  1,  1,  1,
      0,  0,  0,  0,  0,  0,  0,  0,    0,  0,  0,  0,  0,  0,  0,  0,
      0,  0,  0,  0,  0,  0,  0,  0,    0,  0,  0,  0,  0,  0,  0,  0,
};
static const struct byte_lookup* const
from_UTF_16BE_D8_00_infos[2] = {
     &from_UTF_16BE_D8_00_00,       &from_UTF_16BE_00,
};
static const BYTE_LOOKUP
from_UTF_16BE_D8_00 = {
    from_UTF_16BE_D8_00_offsets,
    from_UTF_16BE_D8_00_infos
};

static const struct byte_lookup* const
from_UTF_16BE_D8_infos[1] = {
     &from_UTF_16BE_D8_00,
};
static const BYTE_LOOKUP
from_UTF_16BE_D8 = {
    from_UTF_16BE_00_offsets,
    from_UTF_16BE_D8_infos
};

static const unsigned char
from_UTF_16BE_offsets[256] = {
      0,  0,  0,  0,  0,  0,  0,  0,    0,  0,  0,  0,  0,  0,  0,  0,
      0,  0,  0,  0,  0,  0,  0,  0,    0,  0,  0,  0,  0,  0,  0,  0,
      0,  0,  0,  0,  0,  0,  0,  0,    0,  0,  0,  0,  0,  0,  0,  0,
      0,  0,  0,  0,  0,  0,  0,  0,    0,  0,  0,  0,  0,  0,  0,  0,
      0,  0,  0,  0,  0,  0,  0,  0,    0,  0,  0,  0,  0,  0,  0,  0,
      0,  0,  0,  0,  0,  0,  0,  0,    0,  0,  0,  0,  0,  0,  0,  0,
      0,  0,  0,  0,  0,  0,  0,  0,    0,  0,  0,  0,  0,  0,  0,  0,
      0,  0,  0,  0,  0,  0,  0,  0,    0,  0,  0,  0,  0,  0,  0,  0,
      0,  0,  0,  0,  0,  0,  0,  0,    0,  0,  0,  0,  0,  0,  0,  0,
      0,  0,  0,  0,  0,  0,  0,  0,    0,  0,  0,  0,  0,  0,  0,  0,
      0,  0,  0,  0,  0,  0,  0,  0,    0,  0,  0,  0,  0,  0,  0,  0,
      0,  0,  0,  0,  0,  0,  0,  0,    0,  0,  0,  0,  0,  0,  0,  0,
      0,  0,  0,  0,  0,  0,  0,  0,    0,  0,  0,  0,  0,  0,  0,  0,
      0,  0,  0,  0,  0,  0,  0,  0,    1,  1,  1,  1,  2,  2,  2,  2,
      0,  0,  0,  0,  0,  0,  0,  0,    0,  0,  0,  0,  0,  0,  0,  0,
      0,  0,  0,  0,  0,  0,  0,  0,    0,  0,  0,  0,  0,  0,  0,  0,
};
static const struct byte_lookup* const
from_UTF_16BE_infos[3] = {
           &from_UTF_16BE_00,       &from_UTF_16BE_D8,
     &from_UTF_16BE_D8_00_00,
};
static const BYTE_LOOKUP
from_UTF_16BE = {
    from_UTF_16BE_offsets,
    from_UTF_16BE_infos
};

static rb_transcoder
rb_from_UTF_16BE = {
    "UTF-16BE", "UTF-8", &from_UTF_16BE, 4, 0,
    NULL, NULL, NULL, NULL, NULL, &fun_so_from_utf_16be
};

static const unsigned char
to_UTF_16BE_82_offsets[64] = {
  /* used by to_UTF_16BE_82 */
  /* used by to_UTF_16BE_E1 */
  /* used by to_UTF_16BE_F1 */
      0,  0,  0,  0,  0,  0,  0,  0,    0,  0,  0,  0,  0,  0,  0,  0,
      0,  0,  0,  0,  0,  0,  0,  0,    0,  0,  0,  0,  0,  0,  0,  0,
      0,  0,  0,  0,  0,  0,  0,  0,    0,  0,  0,  0,  0,  0,  0,  0,
      0,  0,  0,  0,  0,  0,  0,  0,    0,  0,  0,  0,  0,  0,  0,  0,
};
static const BYTE_LOOKUP
to_UTF_16BE_82 = {
  /* used as  to_UTF_16BE */
  /* used as  to_UTF_16BE_E0 */
  /* used as  to_UTF_16BE_E1 */
  /* used as  to_UTF_16BE_ED */
  /* used as  to_UTF_16BE_F0_90 */
  /* used as  to_UTF_16BE_F1_80 */
  /* used as  to_UTF_16BE_F4_80 */
    to_UTF_16BE_82_offsets,
    from_UTF_16BE_00_infos
};

static const unsigned char
to_UTF_16BE_E0_offsets[64] = {
  /* used by to_UTF_16BE_E0 */
  /* used by to_UTF_16BE_ED */
      0,  0,  0,  0,  0,  0,  0,  0,    0,  0,  0,  0,  0,  0,  0,  0,
      0,  0,  0,  0,  0,  0,  0,  0,    0,  0,  0,  0,  0,  0,  0,  0,
      1,  1,  1,  1,  1,  1,  1,  1,    1,  1,  1,  1,  1,  1,  1,  1,
      1,  1,  1,  1,  1,  1,  1,  1,    1,  1,  1,  1,  1,  1,  1,  1,
};
static const struct byte_lookup* const
to_UTF_16BE_E0_infos[2] = {
             INVALID, &to_UTF_16BE_82,
};
static const BYTE_LOOKUP
to_UTF_16BE_E0 = {
    to_UTF_16BE_E0_offsets,
    to_UTF_16BE_E0_infos
};

static const struct byte_lookup* const
to_UTF_16BE_E1_infos[1] = {
     &to_UTF_16BE_82,
};
static const BYTE_LOOKUP
to_UTF_16BE_E1 = {
  /* used as  to_UTF_16BE */
  /* used as  to_UTF_16BE_F0 */
  /* used as  to_UTF_16BE_F1 */
  /* used as  to_UTF_16BE_F4 */
    to_UTF_16BE_82_offsets,
    to_UTF_16BE_E1_infos
};

static const struct byte_lookup* const
to_UTF_16BE_ED_infos[2] = {
     &to_UTF_16BE_82,         INVALID,
};
static const BYTE_LOOKUP
to_UTF_16BE_ED = {
    to_UTF_16BE_E0_offsets,
    to_UTF_16BE_ED_infos
};

static const unsigned char
to_UTF_16BE_F0_offsets[64] = {
  /* used by to_UTF_16BE_F0 */
  /* used by to_UTF_16BE_F4 */
      0,  0,  0,  0,  0,  0,  0,  0,    0,  0,  0,  0,  0,  0,  0,  0,
      1,  1,  1,  1,  1,  1,  1,  1,    1,  1,  1,  1,  1,  1,  1,  1,
      1,  1,  1,  1,  1,  1,  1,  1,    1,  1,  1,  1,  1,  1,  1,  1,
      1,  1,  1,  1,  1,  1,  1,  1,    1,  1,  1,  1,  1,  1,  1,  1,
};
static const struct byte_lookup* const
to_UTF_16BE_F0_infos[2] = {
             INVALID, &to_UTF_16BE_E1,
};
static const BYTE_LOOKUP
to_UTF_16BE_F0 = {
    to_UTF_16BE_F0_offsets,
    to_UTF_16BE_F0_infos
};

static const struct byte_lookup* const
to_UTF_16BE_F1_infos[1] = {
     &to_UTF_16BE_E1,
};
static const BYTE_LOOKUP
to_UTF_16BE_F1 = {
    to_UTF_16BE_82_offsets,
    to_UTF_16BE_F1_infos
};

static const struct byte_lookup* const
to_UTF_16BE_F4_infos[2] = {
     &to_UTF_16BE_E1,         INVALID,
};
static const BYTE_LOOKUP
to_UTF_16BE_F4 = {
    to_UTF_16BE_F0_offsets,
    to_UTF_16BE_F4_infos
};

static const unsigned char
to_UTF_16BE_offsets[256] = {
      0,  0,  0,  0,  0,  0,  0,  0,    0,  0,  0,  0,  0,  0,  0,  0,
      0,  0,  0,  0,  0,  0,  0,  0,    0,  0,  0,  0,  0,  0,  0,  0,
      0,  0,  0,  0,  0,  0,  0,  0,    0,  0,  0,  0,  0,  0,  0,  0,
      0,  0,  0,  0,  0,  0,  0,  0,    0,  0,  0,  0,  0,  0,  0,  0,
      0,  0,  0,  0,  0,  0,  0,  0,    0,  0,  0,  0,  0,  0,  0,  0,
      0,  0,  0,  0,  0,  0,  0,  0,    0,  0,  0,  0,  0,  0,  0,  0,
      0,  0,  0,  0,  0,  0,  0,  0,    0,  0,  0,  0,  0,  0,  0,  0,
      0,  0,  0,  0,  0,  0,  0,  0,    0,  0,  0,  0,  0,  0,  0,  0,
      1,  1,  2,  2,  2,  2,  2,  2,    2,  2,  2,  2,  2,  2,  2,  2,
      2,  2,  2,  2,  2,  2,  2,  2,    2,  2,  2,  2,  2,  2,  2,  2,
      2,  2,  2,  2,  2,  2,  2,  2,    2,  2,  2,  2,  2,  2,  2,  2,
      2,  2,  2,  2,  2,  2,  2,  2,    2,  2,  2,  2,  2,  2,  2,  2,
      2,  2,  2,  2,  2,  2,  2,  2,    2,  2,  2,  2,  2,  2,  2,  2,
      2,  2,  2,  2,  2,  2,  2,  2,    2,  2,  2,  2,  2,  2,  2,  2,
      3,  4,  4,  4,  4,  4,  4,  4,    4,  4,  4,  4,  4,  5,  4,  4,
      6,  7,  7,  7,  8,  1,  1,  1,    1,  1,  1,  1,  1,  1,  1,  1,
};
static const struct byte_lookup* const
to_UTF_16BE_infos[9] = {
               FUNso,         INVALID, &to_UTF_16BE_82, &to_UTF_16BE_E0,
     &to_UTF_16BE_E1, &to_UTF_16BE_ED, &to_UTF_16BE_F0, &to_UTF_16BE_F1,
     &to_UTF_16BE_F4,
};
static const BYTE_LOOKUP
to_UTF_16BE = {
    to_UTF_16BE_offsets,
    to_UTF_16BE_infos
};

static rb_transcoder
rb_to_UTF_16BE = {
    "UTF-8", "UTF-16BE", &to_UTF_16BE, 4, 1,
    NULL, NULL, NULL, NULL, NULL, &fun_so_to_utf_16be
};

void
Init_utf_16_32(void)
{
    rb_register_transcoder(&rb_from_UTF_16BE);
    rb_register_transcoder(&rb_to_UTF_16BE);
}
/* Footprint (bytes): gross: 3420, saved: 1992, net: 1428 */