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when it fails to allocate a new page.
Co-authored-by: Alan Wu <alansi.xingwu@shopify.com>
Notes:
Merged-By: k0kubun <takashikkbn@gmail.com>
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Previously, we found the current page by rounding the current pointer to
the closest smaller page size. This is incorrect because pages are
relative to the start of the address we reserve. For example, if the
starting address is 12KiB modulo the 16KiB page size, once we have more
than 4KiB of code, calculating with the address would incorrectly give
us page 1 when we're actually still on page 0.
Previously, I can reproduce crashes with:
make btest RUN_OPTS=--yjit-code-page-size=32
on ARM64 macOS, where system page sizes are 16KiB.
Notes:
Merged: https://github.com/ruby/ruby/pull/6607
Merged-By: XrXr
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YJIT: Skip dumping code for the other cb
on --yjit-dump-disasm
Notes:
Merged-By: maximecb <maximecb@ruby-lang.org>
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Previously, enabling only "disasm" didn't actually build. Since these
two features are closely related and we don't really use one without the
other, let's simplify and merge the two features together.
Notes:
Merged-By: maximecb <maximecb@ruby-lang.org>
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Notes:
Merged-By: maximecb <maximecb@ruby-lang.org>
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Co-authored-by: Alan Wu <alansi.xingwu@shopify.com>
Co-authored-by: Maxime Chevalier-Boisvert <maxime.chevalierboisvert@shopify.com>
Notes:
Merged-By: k0kubun <takashikkbn@gmail.com>
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Notes:
Merged-By: maximecb <maximecb@ruby-lang.org>
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* fixes more clippy warnings
* Fix x86 c_callable to have doc_strings
Notes:
Merged-By: maximecb <maximecb@ruby-lang.org>
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Notes:
Merged-By: maximecb <maximecb@ruby-lang.org>
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This reverts commit 9a6803c90b817f70389cae10d60b50ad752da48f.
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For logical instructions such as AND, there is a constraint that the N
part of the bitmask immediate must be 0. We weren't respecting this
condition previously and were silently emitting undefined instructions.
Check for this condition in the assembler and tweak the backend to
correctly detect whether a number could be encoded as an immediate in a
32 bit logical instruction. Due to the nature of the immediate encoding,
the same numeric value encodes differently depending on the size of
the register the instruction works on.
We currently don't have cases where we use 32 bit immediates but we ran
into this encoding issue during development.
Notes:
Merged-By: maximecb <maximecb@ruby-lang.org>
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This reverts commit 68bc9e2e97d12f80df0d113e284864e225f771c2.
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Notes:
Merged-By: maximecb <maximecb@ruby-lang.org>
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Object Shapes is used for accessing instance variables and representing the
"frozenness" of objects. Object instances have a "shape" and the shape
represents some attributes of the object (currently which instance variables are
set and the "frozenness"). Shapes form a tree data structure, and when a new
instance variable is set on an object, that object "transitions" to a new shape
in the shape tree. Each shape has an ID that is used for caching. The shape
structure is independent of class, so objects of different types can have the
same shape.
For example:
```ruby
class Foo
def initialize
# Starts with shape id 0
@a = 1 # transitions to shape id 1
@b = 1 # transitions to shape id 2
end
end
class Bar
def initialize
# Starts with shape id 0
@a = 1 # transitions to shape id 1
@b = 1 # transitions to shape id 2
end
end
foo = Foo.new # `foo` has shape id 2
bar = Bar.new # `bar` has shape id 2
```
Both `foo` and `bar` instances have the same shape because they both set
instance variables of the same name in the same order.
This technique can help to improve inline cache hits as well as generate more
efficient machine code in JIT compilers.
This commit also adds some methods for debugging shapes on objects. See
`RubyVM::Shape` for more details.
For more context on Object Shapes, see [Feature: #18776]
Co-Authored-By: Aaron Patterson <tenderlove@ruby-lang.org>
Co-Authored-By: Eileen M. Uchitelle <eileencodes@gmail.com>
Co-Authored-By: John Hawthorn <john@hawthorn.email>
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Add assertion wrt label names
Notes:
Merged-By: maximecb <maximecb@ruby-lang.org>
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* Change IncrCounter lowering on AArch64
Previously we were using LDADDAL which is not available on
Graviton 1 chips. Instead, we're going to use an exclusive
load/store group through the LDAXR/STLXR instructions.
* Update yjit/src/backend/arm64/mod.rs
Co-authored-by: Maxime Chevalier-Boisvert <maximechevalierb@gmail.com>
Notes:
Merged-By: maximecb <maximecb@ruby-lang.org>
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Revert "* expand tabs. [ci skip]"
This reverts commit 830b5b5c351c5c6efa5ad461ae4ec5085e5f0275.
Revert "This commit implements the Object Shapes technique in CRuby."
This reverts commit 9ddfd2ca004d1952be79cf1b84c52c79a55978f4.
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Object Shapes is used for accessing instance variables and representing the
"frozenness" of objects. Object instances have a "shape" and the shape
represents some attributes of the object (currently which instance variables are
set and the "frozenness"). Shapes form a tree data structure, and when a new
instance variable is set on an object, that object "transitions" to a new shape
in the shape tree. Each shape has an ID that is used for caching. The shape
structure is independent of class, so objects of different types can have the
same shape.
For example:
```ruby
class Foo
def initialize
# Starts with shape id 0
@a = 1 # transitions to shape id 1
@b = 1 # transitions to shape id 2
end
end
class Bar
def initialize
# Starts with shape id 0
@a = 1 # transitions to shape id 1
@b = 1 # transitions to shape id 2
end
end
foo = Foo.new # `foo` has shape id 2
bar = Bar.new # `bar` has shape id 2
```
Both `foo` and `bar` instances have the same shape because they both set
instance variables of the same name in the same order.
This technique can help to improve inline cache hits as well as generate more
efficient machine code in JIT compilers.
This commit also adds some methods for debugging shapes on objects. See
`RubyVM::Shape` for more details.
For more context on Object Shapes, see [Feature: #18776]
Co-Authored-By: Aaron Patterson <tenderlove@ruby-lang.org>
Co-Authored-By: Eileen M. Uchitelle <eileencodes@gmail.com>
Co-Authored-By: John Hawthorn <john@hawthorn.email>
Notes:
Merged: https://github.com/ruby/ruby/pull/6386
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* YJIT: Add Opnd#sub_opnd to use only 8 bits
* Add with_num_bits and let arm64_split use it
* Add another assertion to with_num_bits
* Use only with_num_bits
Notes:
Merged-By: maximecb <maximecb@ruby-lang.org>
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* Introduce InstructionOffset for AArch64
There are a lot of instructions on AArch64 where we take an offset
from PC in terms of the number of instructions. This is for loading
a value relative to the PC or for jumping.
We were usually accepting an A64Opnd or an i32. It can get
confusing and inconsistent though because sometimes you would
divide by 4 to get the number of instructions or multiply by 4 to
get the number of bytes.
This commit adds a struct that wraps an i32 in order to keep all of
that logic in one place. It makes it much easier to read and reason
about how these offsets are getting used.
* Use b instruction when the offset fits on AArch64
Notes:
Merged-By: maximecb <maximecb@ruby-lang.org>
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* Let --yjit-dump-disasm=all dump ocb code as well
* Use an enum instead
* Add a None Option to DumpDisasm (#444)
* Add a None Option to DumpDisasm
* Update yjit/src/asm/mod.rs
Co-authored-by: Maxime Chevalier-Boisvert <maximechevalierb@gmail.com>
* Fix a build failure
* Use only a single name
* Only None will be a disabled case
* Fix cargo test
* Fix --yjit-dump-disasm=all to print outlined cb
Co-authored-by: Jimmy Miller <jimmyhmiller@gmail.com>
Co-authored-by: Maxime Chevalier-Boisvert <maximechevalierb@gmail.com>
Notes:
Merged-By: k0kubun <takashikkbn@gmail.com>
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* Better b.cond usage on AArch64
When we're lowering a conditional jump, we previously had a bit of
a complicated setup where we could emit a conditional jump to skip
over a jump that was the next instruction, and then write out the
destination and use a branch register.
Now instead we use the b.cond instruction if our offset fits (not
common, but not unused either) and if it doesn't we write out an
inverse condition to jump past loading the destination and
branching directly.
* Added an inverse fn for Condition (#443)
Prevents the need to pass two params and potentially reduces errors.
Co-authored-by: Jimmy Miller <jimmyhmiller@jimmys-mbp.lan>
Co-authored-by: Maxime Chevalier-Boisvert <maximechevalierb@gmail.com>
Co-authored-by: Jimmy Miller <jimmyhmiller@jimmys-mbp.lan>
Notes:
Merged-By: maximecb <maximecb@ruby-lang.org>
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There are a lot of times when encoding AArch64 instructions that we
need to represent an integer value with a custom fixed width. For
example, the offset for a B instruction is 26 bits, so we store an
i32 on the instruction struct and then mask it when we encode.
We've been doing this masking everywhere, which has worked, but
it's getting a bit copy-pasty all over the place. This commit
centralizes that logic to make sure we stay consistent.
Notes:
Merged: https://github.com/ruby/ruby/pull/6289
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Notes:
Merged: https://github.com/ruby/ruby/pull/6289
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Notes:
Merged: https://github.com/ruby/ruby/pull/6289
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(https://github.com/Shopify/ruby/pull/430)
* Add --yjit-dump-disasm to dump every compiled code
* Just use get_option
* Carve out disasm_from_addr
* Avoid push_str with format!
* Share the logic through asm.compile
* This seems to negatively impact the compilation speed
Notes:
Merged: https://github.com/ruby/ruby/pull/6289
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* When we're storing an immediate 0 value at a memory address, we
can use STUR XZR, Xd instead of loading 0 into a register and
then storing that register.
* When we're moving 0 into an argument register, we can use
MOV Xd, XZR instead of loading the value into a register first.
* In the newarray instruction, we can skip looking at the stack at
all if the number of values we're using is 0.
Notes:
Merged: https://github.com/ruby/ruby/pull/6289
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(https://github.com/Shopify/ruby/pull/395)
`YJIT.simulate_oom!` used to leave one byte of space in the code block,
so our test didn't expose a problem with asserting that the write
position is in bounds in `CodeBlock::set_pos`. We do the following when
patching code:
1. save current write position
2. seek to middle of the code block and patch
3. restore old write position
The bounds check fails on (3) when the code block is already filled up.
Leaving one byte of space also meant that when we write that byte, we
need to fill the entire code region with trapping instruction in
`VirtualMem`, which made the OOM tests unnecessarily slow.
Remove the incorrect bounds check and stop leaving space in the code
block when simulating OOM.
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(https://github.com/Shopify/ruby/pull/382)
* LDR instruction for AArch64
* Split loads in arm64_split when memory address displacements do not fit
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* Left and right shift for IR
* Update yjit/src/backend/x86_64/mod.rs
Co-authored-by: Alan Wu <XrXr@users.noreply.github.com>
Co-authored-by: Maxime Chevalier-Boisvert <maximechevalierb@gmail.com>
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(https://github.com/Shopify/ruby/pull/342)
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(https://github.com/Shopify/ruby/pull/344)
* A64: Fix off by one in offset encoding for BL
It's relative to the address of the instruction not the end of it.
* A64: Fix off by one when encoding B
It's relative to the start of the instruction not the end.
* A64: Add some tests for boundary offsets
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* Fix conditional jumps to label
* Bitmask immediates cannot be u64::MAX
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* Better splitting for Op::Add, Op::Sub, and Op::Cmp
* Split stores if the displacement is too large
* Use a shifted immediate argument
* Split all places where shifted immediates are used
* Add more tests to the cirrus workflow
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* Fix bitmask encoding to u32
* Fix splitting for Op::And to account for bitmask immediate
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(https://github.com/Shopify/ruby/pull/335)
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(https://github.com/Shopify/ruby/pull/329)
* Move to/from SP on AArch64
* Consolidate loads and stores
* Implement LDR post-index and LDR pre-index for AArch64
* Implement STR post-index and STR pre-index for AArch64
* Module entrypoints for LDR pre/post -index and STR pre/post -index
* Use STR (pre-index) and LDR (post-index) to implement push/pop
* Go back to using MOV for to/from SP
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* CSEL on AArch64
* Implement various Op::CSel* instructions
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* Port print_int to the new backend
* Tests for print_int and print_str
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* ADR and ADRP for AArch64
* Implement Op::Jbe on X86
* Lera instruction
* Op::BakeString
* LeaPC -> LeaLabel
* Port print_str to the new backend
* Port print_value to the new backend
* Port print_ptr to the new backend
* Write null-terminators in Op::BakeString
* Fix up rebase issues on print-str port
* Add back in panic for X86 backend for unsupported instructions being lowered
* Fix target architecture
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Instructions for pushing all caller-save registers and the flags so that
we can implement dump_insns.
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(https://github.com/Shopify/ruby/pull/316)
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Previously we were using a `Box<dyn FnOnce>` to support patching the
code when jumping to labels. We needed to do this because some of the
closures that were being used to patch needed to capture local variables
(on both X86 and ARM it was the type of condition for the conditional
jumps).
To get around that, we can instead use const generics since the
condition codes are always known at compile-time. This means that the
closures go from polymorphic to monomorphic, which means they can be
represented as an `fn` instead of a `Box<dyn FnOnce>`, which means they
can fall back to a plain function pointer. This simplifies the storage
of the `LabelRef` structs and should hopefully be a better default
going forward.
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