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-= Assignment
-
-In Ruby assignment uses the <code>=</code> (equals sign) character. This
-example assigns the number five to the local variable +v+:
-
- v = 5
-
-Assignment creates a local variable if the variable was not previously
-referenced.
-
-== Local Variable Names
-
-A local variable name must start with a lowercase US-ASCII letter or a
-character with the eight bit set. Typically local variables are US-ASCII
-compatible since the keys to type them exist on all keyboards.
-
-(Ruby programs must be written in a US-ASCII-compatible character set. In
-such character sets if the eight bit is set it indicates an extended
-character. Ruby allows local variables to contain such characters.)
-
-A local variable name may contain letters, numbers, an <code>_</code>
-(underscore or low line) or a character with the eighth bit set.
-
-== Local Variable Scope
-
-Once a local variable name has been assigned-to all uses of the name for the
-rest of the scope are considered local variables.
-
-Here is an example:
-
- 1.times do
- a = 1
- puts "local variables in the block: #{local_variables.join ", "}"
- end
-
- puts "no local variables outside the block" if local_variables.empty?
-
-This prints:
-
- local variables in the block: a
- no local variables outside the block
-
-Since the block creates a new scope, any local variables created inside it do
-not leak to the surrounding scope.
-
-Variables defined in an outer scope appear inner scope:
-
- a = 0
-
- 1.times do
- puts "local variables: #{local_variables.join ", "}"
- end
-
-This prints:
-
- local variables: a
-
-You may isolate variables in a block from the outer scope by listing them
-following a <code>;</code> in the block's arguments. See the documentation
-for block local variables in the {calling
-methods}[rdoc-ref:syntax/calling_methods.rdoc] documentation for an example.
-
-See also Kernel#local_variables, but note that a +for+ loop does not create a
-new scope like a block does.
-
-== Local Variables and Methods
-
-In Ruby local variable names and method names are nearly identical. If you
-have not assigned to one of these ambiguous names ruby will assume you wish to
-call a method. Once you have assigned to the name ruby will assume you wish
-to reference a local variable.
-
-The local variable is created when the parser encounters the assignment, not
-when the assignment occurs:
-
- a = 0 if false # does not assign to a
-
- p local_variables # prints [:a]
-
- p a # prints nil
-
-The similarity between method and local variable names can lead to confusing
-code, for example:
-
- def big_calculation
- 42 # pretend this takes a long time
- end
-
- big_calculation = big_calculation()
-
-Now any reference to +big_calculation+ is considered a local variable and will
-be cached. To call the method, use <code>self.big_calculation</code>.
-
-You can force a method call by using empty argument parentheses as shown above
-or by using an explicit receiver like <code>self.</code>. Using an explicit
-receiver may raise a NameError if the method's visibility is not public.
-
-Another commonly confusing case is when using a modifier +if+:
-
- p a if a = 0.zero?
-
-Rather than printing "true" you receive a NameError, "undefined local variable
-or method `a'". Since ruby parses the bare +a+ left of the +if+ first and has
-not yet seen an assignment to +a+ it assumes you wish to call a method. Ruby
-then sees the assignment to +a+ and will assume you are referencing a local
-method.
-
-The confusion comes from the out-of-order execution of the expression. First
-the local variable is assigned-to then you attempt to call a nonexistent
-method.
-
-== Instance Variables
-
-Instance variables are shared across all methods for the same object.
-
-An instance variable must start with a <code>@</code> ("at" sign or
-commercial at). Otherwise instance variable names follow the rules as local
-variable names. Since the instance variable starts with an <code>@</code> the
-second character may be an upper-case letter.
-
-Here is an example of instance variable usage:
-
- class C
- def initialize(value)
- @instance_variable = value
- end
-
- def value
- @instance_variable
- end
- end
-
- object1 = C.new "some value"
- object2 = C.new "other value"
-
- p object1.value # prints "some value"
- p object2.value # prints "other value"
-
-An uninitialized instance variable has a value of +nil+. If you run Ruby with
-warnings enabled you will get a warning when accessing an uninitialized
-instance variable.
-
-The +value+ method has access to the value set by the +initialize+ method, but
-only for the same object.
-
-== Class Variables
-
-Class variables are shared between a class, its subclasses and its instances.
-
-A class variable must start with a <code>@@</code> (two "at" signs). The rest
-of the name follows the same rules as instance variables.
-
-Here is an example:
-
- class A
- @@class_variable = 0
-
- def value
- @@class_variable
- end
-
- def update
- @@class_variable = @@class_variable + 1
- end
- end
-
- class B < A
- def update
- @@class_variable = @@class_variable + 2
- end
- end
-
- a = A.new
- b = B.new
-
- puts "A value: #{a.value}"
- puts "B value: #{b.value}"
-
-This prints:
-
- A value: 0
- B value: 0
-
-Continuing with the same example, we can update using objects from either
-class and the value is shared:
-
- puts "update A"
- a.update
-
- puts "A value: #{a.value}"
- puts "B value: #{b.value}"
-
- puts "update B"
- b.update
-
- puts "A value: #{a.value}"
- puts "B value: #{b.value}"
-
- puts "update A"
- a.update
-
- puts "A value: #{a.value}"
- puts "B value: #{b.value}"
-
-This prints:
-
- update A
- A value: 1
- B value: 1
- update B
- A value: 3
- B value: 3
- update A
- A value: 4
- B value: 4
-
-Accessing an uninitialized class variable will raise a NameError exception.
-
-Note that classes have instance variables because classes are objects, so
-try not to confuse class and instance variables.
-
-== Global Variables
-
-Global variables are accessible everywhere.
-
-Global variables start with a <code>$</code> (dollar sign). The rest of the
-name follows the same rules as instance variables.
-
-Here is an example:
-
- $global = 0
-
- class C
- puts "in a class: #{$global}"
-
- def my_method
- puts "in a method: #{$global}"
-
- $global = $global + 1
- $other_global = 3
- end
- end
-
- C.new.my_method
-
- puts "at top-level, $global: #{$global}, $other_global: #{$other_global}"
-
-This prints:
-
- in a class: 0
- in a method: 0
- at top-level, $global: 1, $other_global: 3
-
-An uninitialized global variable has a value of +nil+.
-
-Ruby has some special globals that behave differently depending on context
-such as the regular expression match variables or that have a side-effect when
-assigned to. See the {global variables documentation}[rdoc-ref:globals.rdoc]
-for details.
-
-== Assignment Methods
-
-You can define methods that will behave like assignment, for example:
-
- class C
- def value=(value)
- @value = value
- end
- end
-
- c = C.new
- c.value = 42
-
-Using assignment methods allows your programs to look nicer. When assigning
-to an instance variable most people use Module#attr_accessor:
-
- class C
- attr_accessor :value
- end
-
-When using method assignment you must always have a receiver. If you do not
-have a receiver Ruby assumes you are assigning to a local variable:
-
- class C
- attr_accessor :value
-
- def my_method
- value = 42
-
- puts "local_variables: #{local_variables.join ", "}"
- puts "@value: #{@value.inspect}"
- end
- end
-
- C.new.my_method
-
-This prints:
-
- local_variables: value
- @value: nil
-
-To use the assignment method you must set the receiver:
-
- class C
- attr_accessor :value
-
- def my_method
- self.value = 42
-
- puts "local_variables: #{local_variables.join ", "}"
- puts "@value: #{@value.inspect}"
- end
- end
-
- C.new.my_method
-
-This prints:
-
- local_variables:
- @value: 42
-
-== Abbreviated Assignment
-
-You can mix several of the operators and assignment. To add 1 to an object
-you can write:
-
- a = 1
-
- a += 2
-
- p a # prints 3
-
-This is equivalent to:
-
- a = 1
-
- a = a + 2
-
- p a # prints 3
-
-You can use the following operators this way: <code>+</code>, <code>-</code>,
-<code>*</code>, <code>/</code>, <code>%</code>, <code>**</code>,
-<code>&</code>, <code>|</code>, <code>^</code>, <code><<</code>,
-<code>>></code>
-
-There are also <code>||=</code> and <code>&&=</code>. The former makes an
-assignment if the value was +nil+ or +false+ while the latter makes an
-assignment if the value was not +nil+ or +false+.
-
-Here is an example:
-
- a ||= 0
- a &&= 1
-
- p a # prints 1
-
-Note that these two operators behave more like <code>a || a = 0</code> than
-<code>a = a || 0</code>.
-
-== Implicit Array Assignment
-
-You can implicitly create an array by listing multiple values when assigning:
-
- a = 1, 2, 3
-
- p a # prints [1, 2, 3]
-
-This implicitly creates an Array.
-
-You can use <code>*</code> or the "splat" operator or unpack an Array when
-assigning. This is similar to multiple assignment:
-
- a = *[1, 2, 3]
-
- p a # prints [1, 2, 3]
-
-You can splat anywhere in the right-hand side of the assignment:
-
- a = 1, *[2, 3]
-
- p a # prints [1, 2, 3]
-
-== Multiple Assignment
-
-You can assign multiple values on the right-hand side to multiple variables:
-
- a, b = 1, 2
-
- p a: a, b: b # prints {:a=>1, :b=>2}
-
-In the following sections any place "variable" is used an assignment method,
-instance, class or global will also work:
-
- def value=(value)
- p assigned: value
- end
-
- self.value, $global = 1, 2 # prints {:assigned=>1}
-
- p $global # prints 2
-
-You can use multiple assignment to swap two values in-place:
-
- old_value = 1
-
- new_value, old_value = old_value, 2
-
- p new_value: new_value, old_value: old_value
- # prints {:new_value=>1, :old_value=>2}
-
-If you have more values on the right hand side of the assignment than variables
-on the left hand side the extra values are ignored:
-
- a, b = 1, 2, 3
-
- p a: a, b: b # prints {:a=>1, :b=>2}
-
-You can use <code>*</code> to gather extra values on the right-hand side of
-the assignment.
-
- a, *b = 1, 2, 3
-
- p a: a, b: b # prints {:a=>1, :b=>[2, 3]}
-
-The <code>*</code> can appear anywhere on the left-hand side:
-
- *a, b = 1, 2, 3
-
- p a: a, b: b # prints {:a=>[1, 2], :b=>3}
-
-But you may only use one <code>*</code> in an assignment.
-
-== Array Decomposition
-
-Like Array decomposition in {method arguments}[rdoc-ref:syntax/methods.rdoc]
-you can decompose an Array during assignment using parenthesis:
-
- (a, b) = [1, 2]
-
- p a: a, b: b # prints {:a=>1, :b=>2}
-
-You can decompose an Array as part of a larger multiple assignment:
-
- a, (b, c) = 1, [2, 3]
-
- p a: a, b: b, c: c # prints {:a=>1, :b=>2, :c=>3}
-
-Since each decomposition is considered its own multiple assignment you can use
-<code>*</code> to gather arguments in the decomposition:
-
- a, (b, *c), *d = 1, [2, 3, 4], 5, 6
-
- p a: a, b: b, c: c, d: d
- # prints {:a=>1, :b=>2, :c=>[3, 4], :d=>[5, 6]}
-