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authoryugui <yugui@b2dd03c8-39d4-4d8f-98ff-823fe69b080e>2008-08-25 15:02:05 +0000
committeryugui <yugui@b2dd03c8-39d4-4d8f-98ff-823fe69b080e>2008-08-25 15:02:05 +0000
commit0dc342de848a642ecce8db697b8fecd83a63e117 (patch)
tree2b7ed4724aff1f86073e4740134bda9c4aac1a39 /trunk/ext/tk/sample/binstr_usage.rb
parentef70cf7138ab8034b5b806f466e4b484b24f0f88 (diff)
added tag v1_9_0_4
git-svn-id: svn+ssh://ci.ruby-lang.org/ruby/tags/v1_9_0_4@18845 b2dd03c8-39d4-4d8f-98ff-823fe69b080e
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+#!/usr/bin/env ruby
+
+require "tk"
+
+TkMessage.new(:width=>360, :text=><<EOM).pack
+This sample shows how to use a binary sequence between Ruby and Tk. \
+This reads the image data from the file as the binary sequence.
+
+To treat the difference of encodings between on Ruby and on Tk seamlessly, \
+Ruby/Tk converts the encoding of string arguments automatically. \
+I think it is comfortable for users on almost all situations. \
+However, when treats a binary sequence, the convert process makes troubles.
+
+Tk::BinaryString class (subclass of Tk::EncodedString class) is the class \
+to avoid such troubles. Please see the source code of this sample. \
+A Tk::BinaryString instance is used to create the image for the center button.
+EOM
+
+ImgFile=[File.dirname(__FILE__), 'images','tcllogo.gif'].join(File::Separator)
+
+ph1 = TkPhotoImage.new(:file=>ImgFile)
+p ph1.configinfo
+
+b_str = Tk::BinaryString(IO.read(ImgFile))
+p [b_str, b_str.encoding]
+
+ph2 = TkPhotoImage.new(:data=>b_str)
+p ph2.configinfo
+p ph2.data(:grayscale=>true)
+
+ph3 = TkPhotoImage.new(:palette=>256)
+ph3.put(ph2.data)
+
+ph4 = TkPhotoImage.new()
+ph4.put(ph2.data(:grayscale=>true))
+
+#p [b_str.encoding, b_str.rb_encoding]
+
+f = TkFrame.new.pack
+TkButton.new(:parent=>f, :image=>ph1, :command=>proc{exit}).pack(:side=>:left)
+TkButton.new(:parent=>f, :image=>ph2, :command=>proc{exit}).pack(:side=>:left)
+TkButton.new(:parent=>f, :image=>ph3, :command=>proc{exit}).pack(:side=>:left)
+TkButton.new(:parent=>f, :image=>ph4, :command=>proc{exit}).pack(:side=>:left)
+
+Tk.mainloop