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# -*- coding: euc-jp -*-
#
# widet demo 'puzzle' (called by 'widget')
#
# toplevel widget ¤¬Â¸ºß¤¹¤ì¤Ðºï½ü¤¹¤ë
if defined?($puzzle_demo) && $puzzle_demo
$puzzle_demo.destroy
$puzzle_demo = nil
end
# demo ÍѤΠtoplevel widget ¤òÀ¸À®
$puzzle_demo = TkToplevel.new {|w|
title("15-Puzzle Demonstration")
iconname("15-Puzzle")
positionWindow(w)
}
base_frame = TkFrame.new($puzzle_demo).pack(:fill=>:both, :expand=>true)
# label À¸À®
msg = TkLabel.new(base_frame) {
font $font
wraplength '4i'
justify 'left'
text "²¼¤Î15-¥Ñ¥º¥ë¤Ï¥Ü¥¿¥ó¤ò½¸¤á¤Æ¤Ç¤¤Æ¤¤¤Þ¤¹¡£¶õ¤¤¤Æ¤¤¤ë½ê¤ÎÎ٤Υԡ¼¥¹¤ò¥¯¥ê¥Ã¥¯¤¹¤ë¤È¡¢¤½¤Î¥Ô¡¼¥¹¤¬¤½¤Î¶õ¤¤¤Æ¤¤¤ë¾ì½ê¤Ë¥¹¥é¥¤¥É¤·¤Þ¤¹¡£¤³¤ÎÁàºî¤ò³¤±¡¢¥Ô¡¼¥¹¤¬¤½¤Î¿ô¤Î½ç¤Ë¾å¤«¤é²¼¡¢º¸¤«¤é±¦¤Ëʤ֤褦¤Ë¤·¤Æ¤¯¤À¤µ¤¤¡£"
}
msg.pack('side'=>'top')
# frame À¸À®
TkFrame.new(base_frame) {|frame|
TkButton.new(frame) {
#text 'λ²ò'
text 'ÊĤ¸¤ë'
command proc{
tmppath = $puzzle_demo
$puzzle_demo = nil
tmppath.destroy
}
}.pack('side'=>'left', 'expand'=>'yes')
TkButton.new(frame) {
text '¥³¡¼¥É»²¾È'
command proc{showCode 'puzzle'}
}.pack('side'=>'left', 'expand'=>'yes')
}.pack('side'=>'bottom', 'fill'=>'x', 'pady'=>'2m')
# frame À¸À®
#
# Special trick: scrollbar widget ¤òÀ¸À®¤·¤Æ¤½¤Î trough color ¤òÍѤ¤¤ë¤³¤È¤Ç
# ¶õÇòÉôʬ¤Î¤¿¤á¤Î°Å¿§¤òÁªÂò¤·¡¤ÀßÄꤹ¤ë
#
begin
if Tk.windowingsystem() == 'aqua'
frameWidth = 168
frameHeight = 168
elsif Tk.default_widget_set == :Ttk
frameWidth = 148
frameHeight = 124
else
frameWidth = 120
frameHeight = 120
end
rescue
frameWidth = 120
frameHeight = 120
end
# depend_on_button_width = true
depend_on_button_width = false
s = TkScrollbar.new(base_frame)
base = TkFrame.new(base_frame) {
width frameWidth
height frameHeight
borderwidth 2
relief 'sunken'
bg s['troughcolor']
}
s.destroy
base.pack('side'=>'top', 'padx'=>'1c', 'pady'=>'1c')
# proc ¤Î¥¹¥³¡¼¥×¤òÊĤ¸¤ë¤¿¤á¡¤proc À¸À®¥á¥½¥Ã¥É¤òÍÑ°Õ
# ¤³¤¦¤·¤Æ¤ª¤«¤Í¤Ð¡¤¥ë¡¼¥×Ãæ¤ÇÃͤ¬ÊѲ½¤¹¤ë num ¤Î±Æ¶Á¤ò¼õ¤±¤Æ
# puzzleSwitch ¤ÎÂè 2 °ú¿ô¤¬ÊѲ½¤·¤Æ¤·¤Þ¤¤¡¤´üÂÔÄ̤ê¤Ë¤Ï¤Ê¤é¤Ê¤¤¡¥
def def_puzzleswitch_proc(w, num)
proc{puzzleSwitch w, num}
end
$xpos = {}
$ypos = {}
order = [3,1,6,2,5,7,15,13,4,11,8,9,14,10,12]
(0..14).each{|i|
num = order[i]
$xpos[num] = (i % 4) * 0.25
$ypos[num] = (i / 4) * 0.25
TkButton.new(base) {|w|
relief 'raised'
text num
highlightthickness 0
command def_puzzleswitch_proc(w, num)
if depend_on_button_width && (w.winfo_reqwidth * 4 > base.width)
base.width = w.winfo_reqwidth * 4
end
}.place('relx'=>$xpos[num], 'rely'=>$ypos[num],
'relwidth'=>0.25, 'relheight'=>0.25)
}
$xpos['space'] = 0.75
$ypos['space'] = 0.75
############
def puzzleSwitch(w, num)
if ( ($ypos[num] >= ($ypos['space'] - 0.01)) \
&& ($ypos[num] <= ($ypos['space'] + 0.01)) \
&& ($xpos[num] >= ($xpos['space'] - 0.26)) \
&& ($xpos[num] <= ($xpos['space'] + 0.26))) \
|| (($xpos[num] >= ($xpos['space'] - 0.01)) \
&& ($xpos[num] <= ($xpos['space'] + 0.01)) \
&& ($ypos[num] >= ($ypos['space'] - 0.26)) \
&& ($ypos[num] <= ($ypos['space'] + 0.26)))
tmp = $xpos['space']
$xpos['space'] = $xpos[num]
$xpos[num] = tmp
tmp = $ypos['space']
$ypos['space'] = $ypos[num]
$ypos[num] = tmp
w.place('relx'=>$xpos[num], 'rely'=>$ypos[num])
end
end
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