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require 'socket.so'
class AddrInfo
# creates an AddrInfo object from the arguments.
#
# The arguments are interpreted as similar to self.
#
# AddrInfo.tcp("0.0.0.0", 4649).family_addrinfo("www.ruby-lang.org", 80)
# #=> #<AddrInfo: 221.186.184.68:80 TCP (www.ruby-lang.org:80)>
#
# AddrInfo.unix("/tmp/sock").family_addrinfo("/tmp/sock2")
# #=> #<AddrInfo: /tmp/sock2 SOCK_STREAM>
#
def family_addrinfo(*args)
if args.empty?
raise ArgumentError, "no address specified"
elsif AddrInfo === args.first
raise ArgumentError, "too man argument" if args.length != 1
elsif self.ip?
raise ArgumentError, "IP address needs host and port but #{args.length} arguments given" if args.length != 2
host, port = args
AddrInfo.getaddrinfo(host, port, self.pfamily, self.socktype, self.protocol)[0]
elsif self.unix?
raise ArgumentError, "UNIX socket needs single path argument but #{args.length} arguments given" if args.length != 1
path, = args
AddrInfo.unix(path)
else
raise ArgumentError, "unexpected family"
end
end
def connect_internal(local_addrinfo)
sock = Socket.new(self.pfamily, self.socktype, self.protocol)
begin
sock.ipv6only! if self.ipv6?
sock.bind local_addrinfo if local_addrinfo
sock.connect(self)
if block_given?
yield sock
else
sock
end
ensure
sock.close if !sock.closed? && (block_given? || $!)
end
end
private :connect_internal
# creates a socket connected to the address of self.
#
# If one or more arguments given as _local_addr_args_,
# it is used as the local address of the socket.
# _local_addr_args_ is given for family_addrinfo to obtain actual address.
#
# If no arguments given, the local address of the socket is not bound.
#
# If a block is given, it is called with the socket and the value of the block is returned.
# The socket is returned otherwise.
#
# AddrInfo.tcp("www.ruby-lang.org", 80).connect_from("0.0.0.0", 4649) {|s|
# s.print "GET / HTTP/1.0\r\n\r\n"
# p s.read
# }
#
# # AddrInfo object can be taken for the argument.
# AddrInfo.tcp("www.ruby-lang.org", 80).connect_from(AddrInfo.tcp("0.0.0.0", 4649)) {|s|
# s.print "GET / HTTP/1.0\r\n\r\n"
# p s.read
# }
#
def connect_from(*local_addr_args, &block)
connect_internal(family_addrinfo(*local_addr_args), &block)
end
# creates a socket connected to the address of self.
#
# If a block is given, it is called with the socket and the value of the block is returned.
# The socket is returned otherwise.
#
# AddrInfo.tcp("www.ruby-lang.org", 80).connect {|s|
# s.print "GET / HTTP/1.0\r\n\r\n"
# p s.read
# }
#
def connect(&block)
connect_internal(nil, &block)
end
# creates a socket connected to _remote_addr_args_ and bound to self.
#
# If a block is given, it is called with the socket and the value of the block is returned.
# The socket is returned otherwise.
#
# AddrInfo.tcp("0.0.0.0", 4649).connect_to("www.ruby-lang.org", 80) {|s|
# s.print "GET / HTTP/1.0\r\n\r\n"
# p s.read
# }
#
def connect_to(*remote_addr_args, &block)
remote_addrinfo = family_addrinfo(*remote_addr_args)
remote_addrinfo.send(:connect_internal, self, &block)
end
# creates a socket bound to self.
#
# If a block is given, it is called with the socket and the value of the block is returned.
# The socket is returned otherwise.
#
# AddrInfo.udp("0.0.0.0", 9981).bind {|s|
# s.local_address.connect {|s| s.send "hello", 0 }
# p s.recv(10) #=> "hello"
# }
#
def bind
sock = Socket.new(self.pfamily, self.socktype, self.protocol)
begin
sock.ipv6only! if self.ipv6?
sock.setsockopt(:SOCKET, :REUSEADDR, 1)
sock.bind(self)
if block_given?
yield sock
else
sock
end
ensure
sock.close if !sock.closed? && (block_given? || $!)
end
end
# creates a listening socket bound to self.
def listen(backlog=5)
sock = Socket.new(self.pfamily, self.socktype, self.protocol)
begin
sock.ipv6only! if self.ipv6?
sock.setsockopt(:SOCKET, :REUSEADDR, 1)
sock.bind(self)
sock.listen(backlog)
if block_given?
yield sock
else
sock
end
ensure
sock.close if !sock.closed? && (block_given? || $!)
end
end
# iterates over the list of AddrInfo objects obtained by AddrInfo.getaddrinfo.
#
# AddrInfo.foreach(nil, 80) {|x| p x }
# #=> #<AddrInfo: 127.0.0.1:80 TCP (:80)>
# # #<AddrInfo: 127.0.0.1:80 UDP (:80)>
# # #<AddrInfo: [::1]:80 TCP (:80)>
# # #<AddrInfo: [::1]:80 UDP (:80)>
#
def self.foreach(nodename, service, family=nil, socktype=nil, protocol=nil, flags=nil, &block)
AddrInfo.getaddrinfo(nodename, service, family, socktype, protocol, flags).each(&block)
end
end
class Socket
# enable the socket option IPV6_V6ONLY if IPV6_V6ONLY is available.
def ipv6only!
if defined? Socket::IPV6_V6ONLY
self.setsockopt(:IPV6, :V6ONLY, 1)
end
end
# creates a new socket object connected to host:port using TCP.
#
# If local_host:local_port is given,
# the socket is bound to it.
#
# If a block is given, the block is called with the socket.
# The value of the block is returned.
# The socket is closed when this method returns.
#
# If no block is given, the socket is returned.
#
# Socket.tcp("www.ruby-lang.org", 80) {|sock|
# sock.print "GET / HTTP/1.0\r\n\r\n"
# sock.close_write
# print sock.read
# }
#
def self.tcp(host, port, local_host=nil, local_port=nil) # :yield: socket
last_error = nil
ret = nil
local_addr_list = nil
if local_host != nil || local_port != nil
local_addr_list = AddrInfo.getaddrinfo(local_host, local_port, nil, :STREAM, nil)
end
AddrInfo.foreach(host, port, nil, :STREAM) {|ai|
if local_addr_list
local_addr = local_addr_list.find {|local_ai| local_ai.afamily == ai.afamily }
next if !local_addr
else
local_addr = nil
end
begin
sock = local_addr ? ai.connect_from(local_addr) : ai.connect
rescue SystemCallError
last_error = $!
next
end
ret = sock
break
}
if !ret
if last_error
raise last_error
else
raise SocketError, "no appropriate local address"
end
end
if block_given?
begin
yield ret
ensure
ret.close if !ret.closed?
end
else
ret
end
end
def self.tcp_server_sockets_port0(host)
ai_list = AddrInfo.getaddrinfo(host, 0, nil, :STREAM, nil, Socket::AI_PASSIVE)
begin
sockets = []
port = nil
ai_list.each {|ai|
s = Socket.new(ai.pfamily, ai.socktype, ai.protocol)
sockets << s
s.ipv6only! if ai.ipv6?
s.setsockopt(:SOCKET, :REUSEADDR, 1)
if !port
s.bind(ai)
port = s.local_address.ip_port
else
s.bind(AddrInfo.tcp(ai.ip_address, port))
end
s.listen(5)
}
rescue Errno::EADDRINUSE
sockets.each {|s|
s.close
}
retry
end
sockets
ensure
if $!
sockets.each {|s|
s.close if !s.closed?
}
end
end
class << self
private :tcp_server_sockets_port0
end
# creates TCP server sockets for _host_ and _port_.
# _host_ is optional.
#
# It returns an array of listening sockets.
#
# If _port_ is 0, actual port number is choosen dynamically.
# However all sockets in the result has same port number.
#
# # tcp_server_sockets returns two sockets.
# sockets = Socket.tcp_server_sockets(1296)
# p sockets #=> [#<Socket:fd 3>, #<Socket:fd 4>]
#
# # The sockets contains IPv6 and IPv4 sockets.
# sockets.each {|s| p s.local_address }
# #=> #<AddrInfo: [::]:1296 TCP>
# # #<AddrInfo: 0.0.0.0:1296 TCP>
#
# # IPv6 and IPv4 socket has same port number, 53114, even if it is choosen dynamically.
# sockets = Socket.tcp_server_sockets(0)
# sockets.each {|s| p s.local_address }
# #=> #<AddrInfo: [::]:53114 TCP>
# # #<AddrInfo: 0.0.0.0:53114 TCP>
#
def self.tcp_server_sockets(host=nil, port)
return tcp_server_sockets_port0(host) if port == 0
begin
last_error = nil
sockets = []
AddrInfo.foreach(host, port, nil, :STREAM, nil, Socket::AI_PASSIVE) {|ai|
begin
s = ai.listen
rescue SystemCallError
last_error = $!
next
end
sockets << s
}
if sockets.empty?
raise last_error
end
sockets
ensure
if $!
sockets.each {|s|
s.close if !s.closed?
}
end
end
end
# yield socket and client address for each a connection accepted via given sockets.
#
# The arguments are a list of sockets.
# The individual argument should be a socket or an array of sockets.
#
# This method yields the block sequentially.
# It means that the next connection is not accepted until the block returns.
# So concurrent mechanism, thread for example, should be used to service multiple clients at a time.
#
def self.accept_loop(*sockets) # :yield: socket, client_addrinfo
sockets.flatten!(1)
if sockets.empty?
raise ArgumentError, "no sockets"
end
loop {
readable, _, _ = IO.select(sockets)
readable.each {|r|
begin
sock, addr = r.accept_nonblock
rescue Errno::EWOULDBLOCK
next
end
yield sock, addr
}
}
end
# creates a TCP server on _port_ and calls the block for each connection accepted.
# The block is called with a socket and a client_address as an AddrInfo object.
#
# If _host_ is specified, it is used with _port_ to determine the server addresses.
#
# The socket is *not* closed when the block returns.
# So application should close it explicitly.
#
# This method calls the block sequentially.
# It means that the next connection is not accepted until the block returns.
# So concurrent mechanism, thread for example, should be used to service multiple clients at a time.
#
# Note that AddrInfo.getaddrinfo is used to determine the server socket addresses.
# When AddrInfo.getaddrinfo returns two or more addresses,
# IPv4 and IPv6 address for example,
# all of them are used.
# Socket.tcp_server_loop succeeds if one socket can be used at least.
#
# # Sequential echo server.
# # It services only one client at a time.
# Socket.tcp_server_loop(16807) {|sock, client_addrinfo|
# begin
# IO.copy_stream(sock, sock)
# ensure
# sock.close
# end
# }
#
# # Threaded echo server
# # It services multiple clients at a time.
# # Note that it may accept connections too much.
# Socket.tcp_server_loop(16807) {|sock, client_addrinfo|
# Thread.new {
# begin
# IO.copy_stream(sock, sock)
# ensure
# sock.close
# end
# }
# }
#
def self.tcp_server_loop(host=nil, port, &b) # :yield: socket, client_addrinfo
sockets = tcp_server_sockets(host, port)
accept_loop(sockets, &b)
ensure
if sockets
sockets.each {|s|
s.close if !s.closed?
}
end
end
# creates a new socket connected to path using UNIX socket socket.
#
# If a block is given, the block is called with the socket.
# The value of the block is returned.
# The socket is closed when this method returns.
#
# If no block is given, the socket is returned.
#
# # talk to /tmp/sock socket.
# Socket.unix("/tmp/sock") {|sock|
# t = Thread.new { IO.copy_stream(sock, STDOUT) }
# IO.copy_stream(STDIN, sock)
# t.join
# }
#
def self.unix(path) # :yield: socket
addr = AddrInfo.unix(path)
sock = addr.connect
if block_given?
begin
yield sock
ensure
sock.close if !sock.closed?
end
else
sock
end
end
# creates UNIX server sockets on _path_
#
# It returns a listening socket.
#
# socket = Socket.unix_server_socket("/tmp/s")
# p socket #=> #<Socket:fd 3>
# p socket.local_address #=> #<AddrInfo: /tmp/s SOCK_STREAM>
#
def self.unix_server_socket(path)
begin
st = File.lstat(path)
rescue Errno::ENOENT
end
if st && st.socket? && st.owned?
File.unlink path
end
AddrInfo.unix(path).listen
end
# creates a UNIX socket server on _path_.
# It calls the block for each socket accepted.
#
# If _host_ is specified, it is used with _port_ to determine the server ports.
#
# The socket is *not* closed when the block returns.
# So application should close it.
#
# This method deletes the socket file pointed by _path_ at first if
# the file is a socket file and it is owned by the user of the application.
# This is safe only if the directory of _path_ is not changed by a malicious user.
# So don't use /tmp/malicious-users-directory/socket.
# Note that /tmp/socket and /tmp/your-private-directory/socket is safe assuming that /tmp has sticky bit.
#
# # Sequential echo server.
# # It services only one client at a time.
# Socket.unix_server_loop("/tmp/sock") {|sock, client_addrinfo|
# begin
# IO.copy_stream(sock, sock)
# ensure
# sock.close
# end
# }
#
def self.unix_server_loop(path, &b) # :yield: socket, client_addrinfo
serv = unix_server_socket(path)
accept_loop(serv, &b)
ensure
serv.close if serv && !serv.closed?
end
end
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