require_relative '../spec_helper' require_relative '../fixtures/classes' describe "BasicSocket#send" do before :each do @server = TCPServer.new('127.0.0.1', 0) @port = @server.addr[1] @socket = TCPSocket.new('127.0.0.1', @port) end after :each do @server.closed?.should be_false @socket.closed?.should be_false @server.close @socket.close end it "sends a message to another socket and returns the number of bytes sent" do data = "" t = Thread.new do client = @server.accept loop do got = client.recv(5) break if got.empty? data << got end client.close end Thread.pass while t.status and t.status != "sleep" t.status.should_not be_nil @socket.send('hello', 0).should == 5 @socket.shutdown(1) # indicate, that we are done sending @socket.recv(10) t.join data.should == 'hello' end platform_is_not :solaris, :windows do it "accepts flags to specify unusual sending behaviour" do data = nil peek_data = nil t = Thread.new do client = @server.accept peek_data = client.recv(6, Socket::MSG_PEEK) data = client.recv(6) client.recv(10) # this recv is important client.close end Thread.pass while t.status and t.status != "sleep" t.status.should_not be_nil @socket.send('helloU', Socket::MSG_PEEK | Socket::MSG_OOB).should == 6 @socket.shutdown # indicate, that we are done sending t.join peek_data.should == "hello" data.should == 'hello' end end it "accepts a sockaddr as recipient address" do data = "" t = Thread.new do client = @server.accept loop do got = client.recv(5) break if got.empty? data << got end client.close end Thread.pass while t.status and t.status != "sleep" t.status.should_not be_nil sockaddr = Socket.pack_sockaddr_in(@port, "127.0.0.1") @socket.send('hello', 0, sockaddr).should == 5 @socket.shutdown # indicate, that we are done sending t.join data.should == 'hello' end end describe 'BasicSocket#send' do SocketSpecs.each_ip_protocol do |family, ip_address| describe 'using a disconnected socket' do before do @client = Socket.new(family, :DGRAM) @server = Socket.new(family, :DGRAM) @server.bind(Socket.sockaddr_in(0, ip_address)) end after do @client.close @server.close end describe 'without a destination address' do it "raises #{SocketSpecs.dest_addr_req_error}" do -> { @client.send('hello', 0) }.should raise_error(SocketSpecs.dest_addr_req_error) end end describe 'with a destination address as a String' do it 'returns the amount of sent bytes' do @client.send('hello', 0, @server.getsockname).should == 5 end it 'does not persist the connection after writing to the socket' do @client.send('hello', 0, @server.getsockname) -> { @client.send('hello', 0) }.should raise_error(SocketSpecs.dest_addr_req_error) end end describe 'with a destination address as an Addrinfo' do it 'returns the amount of sent bytes' do @client.send('hello', 0, @server.connect_address).should == 5 end end end describe 'using a connected UDP socket' do before do @client = Socket.new(family, :DGRAM) @server = Socket.new(family, :DGRAM) @server.bind(Socket.sockaddr_in(0, ip_address)) end after do @client.close @server.close end describe 'without a destination address argument' do before do @client.connect(@server.getsockname) end it 'returns the amount of bytes written' do @client.send('hello', 0).should == 5 end end describe 'with a destination address argument' do before do @alt_server = Socket.new(family, :DGRAM) @alt_server.bind(Socket.sockaddr_in(0, ip_address)) end after do @alt_server.close end it 'sends the message to the given address instead' do @client.send('hello', 0, @alt_server.getsockname).should == 5 -> { @server.recv(5) }.should block_caller @alt_server.recv(5).should == 'hello' end it 'does not persist the alternative connection after writing to the socket' do @client.send('hello', 0, @alt_server.getsockname) @client.connect(@server.getsockname) @client.send('world', 0) @server.recv(5).should == 'world' end end end platform_is_not :darwin, :windows do describe 'using a connected TCP socket' do before do @client = Socket.new(family, :STREAM) @server = Socket.new(family, :STREAM) @server.bind(Socket.sockaddr_in(0, ip_address)) @server.listen(1) @client.connect(@server.getsockname) end after do @client.close @server.close end describe 'using the MSG_OOB flag' do it 'sends an out-of-band message' do socket, _ = @server.accept socket.setsockopt(:SOCKET, :OOBINLINE, true) @client.send('a', Socket::MSG_OOB).should == 1 begin socket.recv(10).should == 'a' ensure socket.close end end end end end end end