require_relative '../../spec_helper' describe "Float#round" do it "returns the nearest Integer" do 5.5.round.should == 6 0.4.round.should == 0 0.6.round.should == 1 -1.4.round.should == -1 -2.8.round.should == -3 0.0.round.should == 0 end it "returns the nearest Integer for Float near the limit" do 0.49999999999999994.round.should == 0 -0.49999999999999994.round.should == 0 end it "raises FloatDomainError for exceptional values" do -> { (+infinity_value).round }.should raise_error(FloatDomainError) -> { (-infinity_value).round }.should raise_error(FloatDomainError) -> { nan_value.round }.should raise_error(FloatDomainError) end it "rounds self to an optionally given precision" do 5.5.round(0).should eql(6) 5.7.round(1).should eql(5.7) 1.2345678.round(2).should == 1.23 123456.78.round(-2).should eql(123500) # rounded up -123456.78.round(-2).should eql(-123500) 12.345678.round(3.999).should == 12.346 end it "returns zero when passed a negative argument with magnitude greater than magnitude of the whole number portion of the Float" do 0.8346268.round(-1).should eql(0) end it "raises a TypeError when its argument can not be converted to an Integer" do -> { 1.0.round("4") }.should raise_error(TypeError) -> { 1.0.round(nil) }.should raise_error(TypeError) end it "raises FloatDomainError for exceptional values when passed a non-positive precision" do -> { Float::INFINITY.round( 0) }.should raise_error(FloatDomainError) -> { Float::INFINITY.round(-2) }.should raise_error(FloatDomainError) -> { (-Float::INFINITY).round( 0) }.should raise_error(FloatDomainError) -> { (-Float::INFINITY).round(-2) }.should raise_error(FloatDomainError) end it "raises RangeError for NAN when passed a non-positive precision" do -> { Float::NAN.round(0) }.should raise_error(RangeError) -> { Float::NAN.round(-2) }.should raise_error(RangeError) end it "returns self for exceptional values when passed a non-negative precision" do Float::INFINITY.round(2).should == Float::INFINITY (-Float::INFINITY).round(2).should == -Float::INFINITY Float::NAN.round(2).should be_nan end # redmine:5227 it "works for corner cases" do 42.0.round(308).should eql(42.0) 1.0e307.round(2).should eql(1.0e307) end # redmine:5271 it "returns rounded values for big argument" do 0.42.round(2.0**30).should == 0.42 end it "returns big values rounded to nearest" do +2.5e20.round(-20).should eql( +3 * 10 ** 20 ) -2.5e20.round(-20).should eql( -3 * 10 ** 20 ) end # redmine #5272 it "returns rounded values for big values" do +2.4e20.round(-20).should eql( +2 * 10 ** 20 ) -2.4e20.round(-20).should eql( -2 * 10 ** 20 ) +2.5e200.round(-200).should eql( +3 * 10 ** 200 ) +2.4e200.round(-200).should eql( +2 * 10 ** 200 ) -2.5e200.round(-200).should eql( -3 * 10 ** 200 ) -2.4e200.round(-200).should eql( -2 * 10 ** 200 ) end it "returns different rounded values depending on the half option" do 2.5.round(half: nil).should eql(3) 2.5.round(half: :up).should eql(3) 2.5.round(half: :down).should eql(2) 2.5.round(half: :even).should eql(2) 3.5.round(half: nil).should eql(4) 3.5.round(half: :up).should eql(4) 3.5.round(half: :down).should eql(3) 3.5.round(half: :even).should eql(4) (-2.5).round(half: nil).should eql(-3) (-2.5).round(half: :up).should eql(-3) (-2.5).round(half: :down).should eql(-2) (-2.5).round(half: :even).should eql(-2) end it "rounds self to an optionally given precision with a half option" do 5.55.round(1, half: nil).should eql(5.6) 5.55.round(1, half: :up).should eql(5.6) 5.55.round(1, half: :down).should eql(5.5) 5.55.round(1, half: :even).should eql(5.6) end it "raises FloatDomainError for exceptional values with a half option" do -> { (+infinity_value).round(half: :up) }.should raise_error(FloatDomainError) -> { (-infinity_value).round(half: :down) }.should raise_error(FloatDomainError) -> { nan_value.round(half: :even) }.should raise_error(FloatDomainError) end it "raise for a non-existent round mode" do -> { 14.2.round(half: :nonsense) }.should raise_error(ArgumentError, "invalid rounding mode: nonsense") end end