# The Computer Language Shootout Benchmarks # http://shootout.alioth.debian.org # # contributed by Jesse Millikan # disable output def STDOUT.write_ *args end def item_check(tree) if tree[0] == nil tree[1] else tree[1] + item_check(tree[0]) - item_check(tree[2]) end end def bottom_up_tree(item, depth) if depth > 0 item_item = 2 * item depth -= 1 [bottom_up_tree(item_item - 1, depth), item, bottom_up_tree(item_item, depth)] else [nil, item, nil] end end max_depth = 12 # 16 # ARGV[0].to_i min_depth = 4 max_depth = min_depth + 2 if min_depth + 2 > max_depth stretch_depth = max_depth + 1 stretch_tree = bottom_up_tree(0, stretch_depth) puts "stretch tree of depth #{stretch_depth}\t check: #{item_check(stretch_tree)}" stretch_tree = nil long_lived_tree = bottom_up_tree(0, max_depth) min_depth.step(max_depth + 1, 2) do |depth| iterations = 2**(max_depth - depth + min_depth) check = 0 for i in 1..iterations temp_tree = bottom_up_tree(i, depth) check += item_check(temp_tree) temp_tree = bottom_up_tree(-i, depth) check += item_check(temp_tree) end puts "#{iterations * 2}\t trees of depth #{depth}\t check: #{check}" end puts "long lived tree of depth #{max_depth}\t check: #{item_check(long_lived_tree)}"