From 6175ca03be6d0d51359f9017123708987d0f5eb7 Mon Sep 17 00:00:00 2001 From: shyouhei Date: Wed, 15 Aug 2007 23:23:39 +0000 Subject: add tag v1_8_5_91 git-svn-id: svn+ssh://ci.ruby-lang.org/ruby/tags/v1_8_5_91@13046 b2dd03c8-39d4-4d8f-98ff-823fe69b080e --- ruby_1_8_5/ext/tk/sample/demos-jp/aniwave.rb | 116 +++++++++++++++++++++++++++ 1 file changed, 116 insertions(+) create mode 100644 ruby_1_8_5/ext/tk/sample/demos-jp/aniwave.rb (limited to 'ruby_1_8_5/ext/tk/sample/demos-jp/aniwave.rb') diff --git a/ruby_1_8_5/ext/tk/sample/demos-jp/aniwave.rb b/ruby_1_8_5/ext/tk/sample/demos-jp/aniwave.rb new file mode 100644 index 0000000000..81e2d76b30 --- /dev/null +++ b/ruby_1_8_5/ext/tk/sample/demos-jp/aniwave.rb @@ -0,0 +1,116 @@ +# +# animated wave demo (called by 'widget') +# +# based on Tcl/Tk8.5a2 widget demos + +# destroy toplevel widget for this demo script +if defined?($aniwave_demo) && $aniwave_demo + $aniwave_demo.destroy + $aniwave_demo = nil +end + +# create toplevel widget +$aniwave_demo = TkToplevel.new {|w| + title("Animated Wave Demonstration") + iconname("aniwave") + positionWindow(w) +} + +# create label +msg = TkLabel.new($aniwave_demo) { + font $font + wraplength '4i' + justify 'left' + text 'このデモでは、ラインアイテムが一つだけ描かれたキャンバスウィジェットが表示されています。アニメーション処理は、そのラインアイテムの座標値を変更することで実現しています。' +} +msg.pack('side'=>'top') + +# create frame +TkFrame.new($aniwave_demo) {|frame| + TkButton.new(frame) { + #text '了解' + text '閉じる' + command proc{ + tmppath = $aniwave_demo + $aniwave_demo = nil + tmppath.destroy + } + }.pack('side'=>'left', 'expand'=>'yes') + + TkButton.new(frame) { + text 'コード参照' + command proc{showCode 'aniwave'} + }.pack('side'=>'left', 'expand'=>'yes') + +}.pack('side'=>'bottom', 'fill'=>'x', 'pady'=>'2m') + +# animated wave +class AnimatedWaveDemo + def initialize(frame, dir=:left) + @direction = dir + + # create canvas widget + @c = TkCanvas.new(frame, :width=>300, :height=>200, + :background=>'black') + @c.pack(:padx=>10, :pady=>10, :expand=>true) + + # Creates a coordinates list of a wave. + @waveCoords = [] + @backupCoords = [] + n = 0 + (-10..300).step(5){|n| @waveCoords << [n, 100]; @backupCoords << [n, 100] } + @waveCoords << [n, 0]; @backupCoords << [n, 0] + @waveCoords << [n+5, 200]; @backupCoords << [n+5, 200] + @coordsLen = @waveCoords.length + + # Create a smoothed line and arrange for its coordinates to be the + # contents of the variable waveCoords. + @line = TkcLine.new(@c, @waveCoords, + :width=>1, :fill=>'green', :smooth=>true) + + # Main animation "loop". + # Theoretically 100 frames-per-second (==10ms between frames) + @timer = TkTimer.new(10){ basicMotion; reverser } + + # Arrange for the animation loop to stop when the canvas is deleted + @c.bindtags_unshift(TkBindTag.new('Destroy'){ @timer.stop }) + end + + # Basic motion handler. Given what direction the wave is travelling + # in, it advances the y coordinates in the coordinate-list one step in + # that direction. + def basicMotion + @backupCoords, @waveCoords = @waveCoords, @backupCoords + (0...@coordsLen).each{|idx| + if @direction == :left + @waveCoords[idx][1] = @backupCoords[(idx+1 == @coordsLen)? 0: idx+1][1] + else + @waveCoords[idx][1] = @backupCoords[(idx == 0)? -1: idx-1][1] + end + } + @line.coords(@waveCoords) + end + + # Oscillation handler. This detects whether to reverse the direction + # of the wave by checking to see if the peak of the wave has moved off + # the screen (whose size we know already.) + def reverser + if @waveCoords[0][1] < 10 + @direction = :right + elsif @waveCoords[-1][1] < 10 + @direction = :left + end + end + + # animation control + def move + @timer.start + end + + def stop + @timer.stop + end +end + +# Start the animation processing +AnimatedWaveDemo.new($aniwave_demo, :left).move -- cgit v1.2.3