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@@ -1,451 +0,0 @@
-#!/usr/local/bin/ruby
-#----------------------> pretty simple othello game <-----------------------
-# othello.rb
-#
-# version 0.3
-# maeda shugo (shuto@po.aianet.ne.jp)
-#---------------------------------------------------------------------------
-
-# Sep. 17, 1997 modified by Y. Shigehiro for tcltk library
-# maeda shugo (shugo@po.aianet.ne.jp) 氏による
-# (ruby/tk で書かれていた) ruby のサンプルプログラム
-# http://www.aianet.or.jp/~shugo/ruby/othello.rb.gz
-# を tcltk ライブラリを使うように, 機械的に変更してみました.
-#
-# なるべくオリジナルと同じになるようにしてあります.
-
-require "observer"
-require "tcltk"
-$ip = TclTkInterpreter.new()
-$root = $ip.rootwidget()
-$button, $canvas, $checkbutton, $frame, $label, $pack, $update, $wm =
- $ip.commands().values_at(
- "button", "canvas", "checkbutton", "frame", "label", "pack", "update", "wm")
-
-class Othello
-
- EMPTY = 0
- BLACK = 1
- WHITE = - BLACK
-
- attr :in_com_turn
- attr :game_over
-
- class Board
-
- include Observable
-
- DIRECTIONS = [
- [-1, -1], [-1, 0], [-1, 1],
- [ 0, -1], [ 0, 1],
- [ 1, -1], [ 1, 0], [ 1, 1]
- ]
-
- attr :com_disk, TRUE
-
- def initialize(othello)
- @othello = othello
- reset
- end
-
- def notify_observers(*arg)
- if @observer_peers != nil
- super(*arg)
- end
- end
-
- def reset
- @data = [
- [EMPTY, EMPTY, EMPTY, EMPTY, EMPTY, EMPTY, EMPTY, EMPTY],
- [EMPTY, EMPTY, EMPTY, EMPTY, EMPTY, EMPTY, EMPTY, EMPTY],
- [EMPTY, EMPTY, EMPTY, EMPTY, EMPTY, EMPTY, EMPTY, EMPTY],
- [EMPTY, EMPTY, EMPTY, WHITE, BLACK, EMPTY, EMPTY, EMPTY],
- [EMPTY, EMPTY, EMPTY, BLACK, WHITE, EMPTY, EMPTY, EMPTY],
- [EMPTY, EMPTY, EMPTY, EMPTY, EMPTY, EMPTY, EMPTY, EMPTY],
- [EMPTY, EMPTY, EMPTY, EMPTY, EMPTY, EMPTY, EMPTY, EMPTY],
- [EMPTY, EMPTY, EMPTY, EMPTY, EMPTY, EMPTY, EMPTY, EMPTY]
- ]
- changed
- notify_observers
- end
-
- def man_disk
- return - @com_disk
- end
-
- def other_disk(disk)
- return - disk
- end
-
- def get_disk(row, col)
- return @data[row][col]
- end
-
- def reverse_to(row, col, my_disk, dir_y, dir_x)
- y = row
- x = col
- begin
- y += dir_y
- x += dir_x
- if y < 0 || x < 0 || y > 7 || x > 7 ||
- @data[y][x] == EMPTY
- return
- end
- end until @data[y][x] == my_disk
- begin
- @data[y][x] = my_disk
- changed
- notify_observers(y, x)
- y -= dir_y
- x -= dir_x
- end until y == row && x == col
- end
-
- def put_disk(row, col, disk)
- @data[row][col] = disk
- changed
- notify_observers(row, col)
- DIRECTIONS.each do |dir|
- reverse_to(row, col, disk, *dir)
- end
- end
-
- def count_disk(disk)
- num = 0
- @data.each do |rows|
- rows.each do |d|
- if d == disk
- num += 1
- end
- end
- end
- return num
- end
-
- def count_point_to(row, col, my_disk, dir_y, dir_x)
- return 0 if @data[row][col] != EMPTY
- count = 0
- loop do
- row += dir_y
- col += dir_x
- break if row < 0 || col < 0 || row > 7 || col > 7
- case @data[row][col]
- when my_disk
- return count
- when other_disk(my_disk)
- count += 1
- when EMPTY
- break
- end
- end
- return 0
- end
-
- def count_point(row, col, my_disk)
- count = 0
- DIRECTIONS.each do |dir|
- count += count_point_to(row, col, my_disk, *dir)
- end
- return count
- end
-
- def corner?(row, col)
- return (row == 0 && col == 0) ||
- (row == 0 && col == 7) ||
- (row == 7 && col == 0) ||
- (row == 7 && col == 7)
- end
-
- def search(my_disk)
- max = 0
- max_row = nil
- max_col = nil
- for row in 0 .. 7
- for col in 0 .. 7
- buf = count_point(row, col, my_disk)
- if (corner?(row, col) && buf > 0) || max < buf
- max = buf
- max_row = row
- max_col = col
- end
- end
- end
- return max_row, max_col
- end
- end #--------------------------> class Board ends here
-
- class BoardView < TclTkWidget
-
- BACK_GROUND_COLOR = "DarkGreen"
- HILIT_BG_COLOR = "green"
- BORDER_COLOR = "black"
- BLACK_COLOR = "black"
- WHITE_COLOR = "white"
- STOP_COLOR = "red"
-
- attr :left
- attr :top
- attr :right
- attr :bottom
-
- class Square
-
- attr :oval, TRUE
- attr :row
- attr :col
-
- def initialize(view, row, col)
- @view = view
- @id = @view.e("create rectangle",
- *(view.tk_rect(view.left + col,
- view.top + row,
- view.left + col + 1,
- view.top + row + 1) \
- << "-fill #{BACK_GROUND_COLOR}") )
- @row = row
- @col = col
- @view.e("itemconfigure", @id,
- "-width 0.5m -outline #{BORDER_COLOR}")
- @view.e("bind", @id, "<Any-Enter>", TclTkCallback.new($ip, proc{
- if @oval == nil
- view.e("itemconfigure", @id, "-fill #{HILIT_BG_COLOR}")
- end
- }))
- @view.e("bind", @id, "<Any-Leave>", TclTkCallback.new($ip, proc{
- view.e("itemconfigure", @id, "-fill #{BACK_GROUND_COLOR}")
- }))
- @view.e("bind", @id, "<ButtonRelease-1>", TclTkCallback.new($ip,
- proc{
- view.click_square(self)
- }))
- end
-
- def blink(color)
- @view.e("itemconfigure", @id, "-fill #{color}")
- $update.e()
- sleep(0.1)
- @view.e("itemconfigure", @id, "-fill #{BACK_GROUND_COLOR}")
- end
- end #-----------------------> class Square ends here
-
- def initialize(othello, board)
- super($ip, $root, $canvas)
- @othello = othello
- @board = board
- @board.add_observer(self)
-
- @squares = Array.new(8)
- for i in 0 .. 7
- @squares[i] = Array.new(8)
- end
- @left = 1
- @top = 0.5
- @right = @left + 8
- @bottom = @top + 8
-
- i = self.e("create rectangle", *tk_rect(@left, @top, @right, @bottom))
- self.e("itemconfigure", i,
- "-width 1m -outline #{BORDER_COLOR} -fill #{BACK_GROUND_COLOR}")
-
- for row in 0 .. 7
- for col in 0 .. 7
- @squares[row][col] = Square.new(self, row, col)
- end
- end
-
- update
- end
-
- def tk_rect(left, top, right, bottom)
- return left.to_s + "c", top.to_s + "c",
- right.to_s + "c", bottom.to_s + "c"
- end
-
- def clear
- each_square do |square|
- if square.oval != nil
- self.e("delete", square.oval)
- square.oval = nil
- end
- end
- end
-
- def draw_disk(row, col, disk)
- if disk == EMPTY
- if @squares[row][col].oval != nil
- self.e("delete", @squares[row][col].oval)
- @squares[row][col].oval = nil
- end
- return
- end
-
- $update.e()
- sleep(0.05)
- oval = @squares[row][col].oval
- if oval == nil
- oval = self.e("create oval", *tk_rect(@left + col + 0.2,
- @top + row + 0.2,
- @left + col + 0.8,
- @top + row + 0.8))
- @squares[row][col].oval = oval
- end
- case disk
- when BLACK
- color = BLACK_COLOR
- when WHITE
- color = WHITE_COLOR
- else
- fail format("Unknown disk type: %d", disk)
- end
- self.e("itemconfigure", oval, "-outline #{color} -fill #{color}")
- end
-
- def update(row = nil, col = nil)
- if row && col
- draw_disk(row, col, @board.get_disk(row, col))
- else
- each_square do |square|
- draw_disk(square.row, square.col,
- @board.get_disk(square.row, square.col))
- end
- end
- @othello.show_point
- end
-
- def each_square
- @squares.each do |rows|
- rows.each do |square|
- yield(square)
- end
- end
- end
-
- def click_square(square)
- if @othello.in_com_turn || @othello.game_over ||
- @board.count_point(square.row,
- square.col,
- @board.man_disk) == 0
- square.blink(STOP_COLOR)
- return
- end
- @board.put_disk(square.row, square.col, @board.man_disk)
- @othello.com_turn
- end
-
- private :draw_disk
- public :update
- end #----------------------> class BoardView ends here
-
- def initialize
- @msg_label = TclTkWidget.new($ip, $root, $label)
- $pack.e(@msg_label)
-
- @board = Board.new(self)
- @board_view = BoardView.new(self, @board)
- #### added by Y. Shigehiro
- ## board_view の大きさを設定する.
- x1, y1, x2, y2 = @board_view.e("bbox all").split(/ /).collect{|i| i.to_f}
- @board_view.e("configure -width", x2 - x1)
- @board_view.e("configure -height", y2 - y1)
- ## scrollregion を設定する.
- @board_view.e("configure -scrollregion {", @board_view.e("bbox all"),
- "}")
- #### ここまで
- $pack.e(@board_view, "-fill both -expand true")
-
- panel = TclTkWidget.new($ip, $root, $frame)
-
- @play_black = TclTkWidget.new($ip, panel, $checkbutton,
- "-text {com is black} -command", TclTkCallback.new($ip, proc{
- switch_side
- }))
- $pack.e(@play_black, "-side left")
-
- quit = TclTkWidget.new($ip, panel, $button, "-text Quit -command",
- TclTkCallback.new($ip, proc{
- exit
- }))
- $pack.e(quit, "-side right -fill x")
-
- reset = TclTkWidget.new($ip, panel, $button, "-text Reset -command",
- TclTkCallback.new($ip, proc{
- reset_game
- }))
- $pack.e(reset, "-side right -fill x")
-
- $pack.e(panel, "-side bottom -fill x")
-
-# root = Tk.root
- $wm.e("title", $root, "Othello")
- $wm.e("iconname", $root, "Othello")
-
- @board.com_disk = WHITE
- @game_over = FALSE
-
- TclTk.mainloop
- end
-
- def switch_side
- if @in_com_turn
- @play_black.e("toggle")
- else
- @board.com_disk = @board.man_disk
- com_turn unless @game_over
- end
- end
-
- def reset_game
- if @board.com_disk == BLACK
- @board.com_disk = WHITE
- @play_black.e("toggle")
- end
- @board_view.clear
- @board.reset
- $wm.e("title", $root, "Othello")
- @game_over = FALSE
- end
-
- def com_turn
- @in_com_turn = TRUE
- $update.e()
- sleep(0.5)
- begin
- com_disk = @board.count_disk(@board.com_disk)
- man_disk = @board.count_disk(@board.man_disk)
- if @board.count_disk(EMPTY) == 0
- if man_disk == com_disk
- $wm.e("title", $root, "{Othello - Draw!}")
- elsif man_disk > com_disk
- $wm.e("title", $root, "{Othello - You Win!}")
- else
- $wm.e("title", $root, "{Othello - You Loose!}")
- end
- @game_over = TRUE
- break
- elsif com_disk == 0
- $wm.e("title", $root, "{Othello - You Win!}")
- @game_over = TRUE
- break
- elsif man_disk == 0
- $wm.e("title", $root, "{Othello - You Loose!}")
- @game_over = TRUE
- break
- end
- row, col = @board.search(@board.com_disk)
- break if row == nil || col == nil
- @board.put_disk(row, col, @board.com_disk)
- end while @board.search(@board.man_disk) == [nil, nil]
- @in_com_turn = FALSE
- end
-
- def show_point
- black = @board.count_disk(BLACK)
- white = @board.count_disk(WHITE)
- @msg_label.e("configure -text",
- %Q/{#{format("BLACK: %.2d WHITE: %.2d", black, white)}}/)
- end
-end #----------------------> class Othello ends here
-
-Othello.new
-
-#----------------------------------------------> othello.rb ends here